Turok
Jedi Knight
กำลังแสดง 1-7 จาก 7 รายการ
อัปเดต: 1 มิ.ย. 2022 @ 4: 09pm

v1.24

  • updated for compatibility with Turok+ v2.2
  • changed small health and single life force pickup sound to softer Turok+ version

อัปเดต: 21 มิ.ย. 2020 @ 8: 31pm

v1.23

  • updated for compatibility with Turok+ v2.15

อัปเดต: 10 พ.ค. 2020 @ 10: 23pm

v1.22

  • fixed mines often not being triggered by bosses
  • fists and lightsaber can now cause mortal wound drops
  • added armor cap
  • thermal detonator
    • toned down physics
    • fixed min charge tap grace period
    • added bounce sounds

อัปเดต: 5 พ.ค. 2020 @ 4: 17pm

v1.21

  • fixed mines rarely detonating on Windows
  • fixed weapons giving you ammo when trying to fire with insufficient ammo while infinite ammo is on

อัปเดต: 18 ก.พ. 2020 @ 4: 43pm

v1.2

  • added sequencer charges (proximity mines)
  • added carbonite gun
  • added weapon power boost in place of spiritual invincibility
  • slightly reduced DL-44 fire rate
  • changed precision blaster rifle swap anims to something more appropriate
  • lightsaber
    • increased damage of slow horizontal attacks
    • slightly lengthened upward right to left swing to match left to right swing (cleans up random excessive speed spikes)

อัปเดต: 27 ม.ค. 2020 @ 5: 42pm

v1.1

  • added precision blaster rifle
    • powerful at a distance, but deals reduced damage below mid range
    • based on an unused model leftover in Jedi Knight's files, with some touchups
  • added muzzle flashes
  • swapped bryar/DL-44 projectile speeds (bryar is now the faster one)
  • explosives now do damage when detonating against water
  • added lights to blaster water impact effects
  • increased bowcaster charge sound volume a bit
  • lightsaber
    • added color setting to Turok+ menu
    • all attacks can now 1-shot beetles on hard and hardcore
    • don't play idle sound during cutscenes

อัปเดต: 10 ธ.ค. 2019 @ 12: 56pm

New project