Arma 3
O&T Expansion Eden
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Actualizare: 13 mart. @ 7:08

FIXED:
🛠 All interrior engine burst sounds was play in 3D instand of 2D due error in vanilla configuration
🛠 Most vehicles did not use the full collection of wheel and track sounds due error in vanilla configuration
🛠 The sound of vehicle collision might not work in some cases due error in vanilla configuration
🛠 Engine sound of T-100 Varsuk (T-100X Futura) was not working at all due error in vanilla configuration
🛠 Script error on AT mine attach of AR-2 Plaka
🛠 Stone sounds for some small objects did not work due error in vanilla configuration

UPDATED:
⭮ Explosion effect for throwable and drone-drop AT Mine
⭮ Mine carray drones now updating dummy 3d objects (mines) with correct mine

ADDED:
+ Road Signs (City) of Tanoa 58 pcs.
+ Sounds on mine drop of AR-2 Plaka, AR-2 Darter (Mine Dispenser) and Tayran AR-2 (Mine Dispenser)
+ Empty Road Sign (Cities) 1
+ Empty Road Sign (Cities) 2
+ Zamak MRL Cluster
+ M5 Sandstorm MLRS Cluster
+ New available mine APERS 'Spider' for AR-2 Darter (Mine Dispenser)
+ New weapon RPG-42 Mosafer A-1 modified RPG-42 Alamut, integrated rangefinder
+ Player camera feedback (CamShakeExplode, CamShakeHit) on AT Mine explosion up to 160 meters

DELETED:
-

Actualizare: 10 mart. @ 17:22

Reverted due major error on missions

Actualizare: 10 mart. @ 7:49

assest with « * » will available only loaded this mod with RHS AFRF

UPDATED:
⭮ Explosion effect for throwable and drone-drop AT Mine
⭮ Mine carray drones now updating dummy 3d objects(mines) with correct mine

ADDED:
+ Road Signs (City) of Tanoa 58 pcs.
+ Sounds on mine drop of AR-2 Plaka, AR-2 Darter (Mine Dispenser) and Tayran AR-2 (Mine Dispenser)
+ Empty Road Sign (Cities) 1
+ Empty Road Sign (Cities) 2
+ Zamak MRL Cluster
+ M5 Sandstorm MLRS Cluster
+ New available mine APERS 'Spider' for AR-2 Darter (Mine Dispenser)
+* TM-62M (Throwable)
+* New available mine TM-62M for AR-2 Darter (Mine Dispenser)
+* New available mine PTM-1 for AR-2 Darter (Mine Dispenser)
+* New available mine PFM-1 for AR-2 Darter (Mine Dispenser)
+* New available mine PMN-2 for AR-2 Darter (Mine Dispenser)
+* New available mine APERS 'Spider' for AR-2 Darter (Mine Dispenser)

FIXED:
🛠

DELETED:
-

Actualizare: 5 febr. @ 4:26

FIXED:
🛠 Civilian helicopters from this mod inherited threat settings from their military counterparts
🛠 Dummy object of AR-2 Plaka and AR-2 Darter could not be deleted in some cases
🛠 AR-2 Plaka and AR-2 Darter (Mine Dispenser) could not be rearmed

UPDATED:
⭮ Rotation (Random) tooltip corrections + new info
⭮ Dublicated this mod vehicles removed from Virtual Garage
⭮ Name of 'Attach' logic-object, new if 'Attach Synced Objects'

ADDED:
+ AR-2 Darter (Mine Dispenser) → can drop the deployed mines (as they placed by unit or artillery claster), can be arm: 1 pcs. AT Mine or 4 pcs. APERS Mines
+ Rotation (Random, Once) → (new context menu 'transform' action) same as checkbox from attributes, but sets the value once
+ UI picture to Pylons Settings menu of AR-2 Plaka and AR-2 Darter (Mine Dispenser)

DELETED:
- Countermeasures from M-3000 → civilian version of PO-30 Orca

Actualizare: 3 febr. @ 8:08

FIXED:
🛠 In 2019, when Livonia was released, the ambient sounds for Tanoa were completely replaced with Livonian ones due to the erroneous identical class names
🛠 Some other Livonia environmental sounds fixed

UPDATED:
⭮ Tooltip to random object rotate checkbox

ADDED:
+ AR-2 Plaka → FIA-Darter version carrying one AT mine with hand grenade fuze (4 sec). Drop work as plane bombing (pylon system).

DELETED:
-

Actualizare: 31 ian. @ 10:38

hotfix №1

FIXED:
🛠 Missing objects after mod→vanila class switch

UPDATED:


ADDED:
+

DELETED:
-

Actualizare: 31 ian. @ 5:31

FIXED:
🛠 Radio News Music function of FM Radio was not work correctrly (damage holder)

UPDATED:


ADDED:
+

DELETED:
-

Actualizare: 31 ian. @ 3:37

FIXED:
🛠 Sound errors on Air Horn use
🛠 Vanilla errors in Livonia environmental sounds
🛠 Minor errors from .rpt logs

UPDATED:
⭮ Map Marker fucntion now check object is Small Item, Garbage or Helper to stop work on this minor objects (or if object is invisible)
⭮ Map Marker fucntion now check object is hidden to stop work
⭮ Translations for powerline objects
⭮ Ability to set yaw of lamps for Portable Lights (Single/Double) (-Defunct versions only)
⭮ Ability to set pitch of lamps for Portable Lights (Single/Double) (-Defunct versions only)

ADDED:
+ Eden Editor new Slider type SliderPortableLightPitch, value range: from -90 to 90 degree
+ Flagpole (Military)
+ Ability to set flag textures from Portable Flagpole to generic Flagpoles
+ Ability to switch flagpole textures to Military and Civilian type
+ Big target for vehicles
+ RPG-7 Rocket engine ignition effect
+ Lamp Flicker functionality to base lamps class, two types of flick: fast and slow. Added as Eden Editor object's specific attribute
+ Dome (White, Decal)
+ Dome (Big, Cage, Decal)
+ Dome (Big, Enter, Decal)
+ Dome (Big, Concrete, Decal)
+ Powerline Pole
+ Powerline Pole (Small)
+ Powerline Pole (Cable)
+ Powerline Pole (Transformer)
+ Powerline Pole (Lamp) [on]
+ Powerline Pole (Lamp) [off]
+ Powerline Pole (Junction)
+ Powerline Pole (Junction, End, v1)
+ Powerline Pole (Junction, End, v2)
+ Bridge (Concrete) Path for AI
+ Bridge (Concrete, Big) Path for AI
+ Bridge (Asphalt) Path for AI
+ Bridge (Highway) Path for AI
+ Skeet Clay (Part, Blue) 1
+ Skeet Clay (Part, Blue) 2
+ Skeet Clay (Part, Blue) 3
+ Skeet Clay (Part, Blue) 4
+ Skeet Clay (Part, White) 1
+ Skeet Clay (Part, White) 2
+ Skeet Clay (Part, White) 3
+ Skeet Clay (Part, White) 4
+ Skeet Clay (Part, Gray) 1
+ Skeet Clay (Part, Gray) 2
+ Skeet Clay (Part, Gray) 3
+ Skeet Clay (Part, Gray) 4
+ Skeet Clay (Part, Green) 1
+ Skeet Clay (Part, Green) 2
+ Skeet Clay (Part, Green) 3
+ Skeet Clay (Part, Green) 4
+ Skeet Clay (Part, Orange) 1
+ Skeet Clay (Part, Orange) 2
+ Skeet Clay (Part, Orange) 3
+ Skeet Clay (Part, Orange) 4
+ Skeet Clay (Part, Red) 1
+ Skeet Clay (Part, Red) 2
+ Skeet Clay (Part, Red) 3
+ Skeet Clay (Part, Red) 4
+ Skeet Clay (Part, Purple) 1
+ Skeet Clay (Part, Purple) 2
+ Skeet Clay (Part, Purple) 3
+ Skeet Clay (Part, Purple) 4
+ Metal Pole (Skeet, White)
+ Metal Pole (Skeet, Blue)
+ Metal Pole (Skeet, Gray)
+ Metal Pole (Skeet, Green)
+ Metal Pole (Skeet, Purple)
+ Metal Pole (Skeet, Red)
+ Lighthouse (Tall, No Light)
+ Concrete Pipe Wall (Old)
+ Concrete Wall (Small, 4 m, Old)
+ Concrete Wall (Small, 8 m, Old)
+ Tent Hangar (Damaged)
+ Barracks (New, Damaged)
+ Barracks (Camo, Damaged)
+ Solar Tower (Damaged)
+ Concrete Mixing Shed (Damaged)
+ Airport Control Tower (Damaged)
+ Stone House (Grey, Damaged)
+ Stone House (White, Damaged)
+ Stone House (Brown, Damaged)
+ Stone House (Small, Grey, Damaged)
+ Stone House (Small, Brown, Damaged)
+ Stone House (Small, White, Damaged)
+ Stone House (Big, Grey, Damaged)
+ Stone House (Big, White, Damaged)
+ Stone House (Big, Brown, Damaged)
+ Bungalow (Damaged)
+ House (Small, Abandoned, Damaged)
+ House (Small, White, Damaged)
+ House (Small, Yellow, Damaged)
+ House (Small, Stone, Damaged)
+ House (Abandoned, Damaged)
+ House (White, Damaged)
+ House (Yellow, Damaged)
+ House (Stone, Damaged)
+ Shop (Abandoned, Damaged)
+ Shop (White, Damaged)
+ Shop (Yellow, Damaged)
+ Shop (Stone, Damaged)
+ Shop House (Abandoned, Damaged)
+ Shop House (White, Damaged)
+ Shop House (Yellow, Damaged)
+ Shop House (Stone, Damaged)
+ House (Big, Abandoned, Damaged)
+ House (Big, White, Damaged)
+ House (Big, Yellow, Damaged)
+ House (Big, Stone, Damaged)
+ House (Large, Abandoned, Damaged)
+ House (Large, White, Damaged)
+ House (Large, Yellow, Damaged)
+ House (Large, Stone, Damaged)
+ Garage (New, Damaged)
+ Garage (Old, Damaged)
+ Pergola (Damaged)
+ Smokestack (No Light)
+ Smokestack (SIŁA Factory, No Light)
+ Smokestack (Metal, No Light)
+ Smokestack (Old, No Light)
+ Sign (Sponsor) hotel resort
+ Balloon (Part, White) 1
+ Balloon (Part, White) 2
+ Balloon (Part, Blue) 1
+ Balloon (Part, Blue) 2
+ Balloon (Part, Green) 1
+ Balloon (Part, Green) 2
+ Balloon (Part, Gray) 1
+ Balloon (Part, Gray) 2
+ Balloon (Part, Orange) 1
+ Balloon (Part, Orange) 2
+ Balloon (Part, Red) 1
+ Balloon (Part, Red) 2
+ Balloon (Part, Purple) 1
+ Balloon (Part, Purple) 2
+ Balloon (Air, Blue)
+ Balloon (Air, Gray)
+ Balloon (Air, Green)
+ Balloon (Air, Purple)
+ Balloon (Air, Red)
+ Balloon (Air, White)
+ Balloon (Water, Blue)
+ Balloon (Water, Gray)
+ Balloon (Water, Green)
+ Balloon (Water, Purple)
+ Balloon (Water, Red)
+ Balloon (Water, White)
+ Radar Complex (Antenna, No Hoops)
+ Portable Lights (Single, Defunct)
+ Portable Lights (Double, Defunct)

DELETED:
- Tanoan billboards created in the early stages of this mod's development have been hidden. Vanilla classes were unhide. All this made for the functionality of destroying power lines to work correctly.
- Tronos Castle parts created in the early stages of this mod's development have been hidden. Vanilla classes were unhide.
- Altis Stadium parts created in the early stages of this mod's development have been hidden. Vanilla classes were unhide.

Actualizare: 27 ian. @ 3:01

FIXED
🛠 SPMG .338 was use recoil preset for Navid 9.3 due potential configuration error in vanilla game
🛠 RPG-7 was use default launcher recoil preset instand of own one due potential configuration error in vanilla game
🛠 Jets now use their own exhaust effects instand of generic plane exhausts due potential configuration error in vanilla game
🛠 Y-32 Xi'an was use V-44X Blackfish exhaust effects due potential configuration error in vanilla game
🛠 Parachutes could explode in some cases

UPDATED
⭮ Dogs now barking
⭮ Sheeps bow bleating

ADDED
+ Ability to remove hull number on V-44X Blackfish via object's specific Eden Editor atribute
+ sound-objects:

  • Burning AH-99 Blackfoot 1
  • Burning AH-99 Blackfoot 2
  • Decon Shower (v1)
  • Decon Shower (v2)
  • Decon Shower (v3)
  • Sparks (v1)
  • Sparks (v2)
  • Fire Car (v1)
  • Fire Car (v2)
  • Magnetostriction (High)
  • Magnetostriction (Medium)
  • Magnetostriction (Low)
  • Small Fire
  • Medium Fire
  • Big Fire
  • Sine 880Hz 10dB
  • Device (Assembled)
  • Device (Disassembled)
  • Portable Generator
  • Power Generator
  • Aircon Condenser
  • Electronics
  • Electronics & Sensors
  • Cloth in the wind
+ Power Generator [on]
+ logic Attach → sync with this logic objects need to attach

DELETED
- Decon Shower: Sound

Actualizare: 20 ian. @ 23:52

ADDED:
+ Road Barrier (Small) [off]
+ Road Barrier (Small) 2 → non-blinking version
+ Road Barrier (Small) 2 [off]
+ Road Cone (Light) [off]
+ Road Cone (Light) 2 → non-blinking version
+ Road Cone (Light) 2 [off]
+ Road signs from Livonia 54 pcs.

FIXED:
🛠

UPDATED:


DELETED:
-