Arma 3
O&T Expansion Eden
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Actualización: 31 AGO 2022 a las 12:41 a. m.

=== hotfix #3 ===

FIXED:
🛠 Music classes was not added to Sounds classes so expEden_fnc_radioMusicNews function didn't work
🛠 expEden_fnc_radioMusicNews function
🛠 "Object Marker" checkbox (expEden_fnc_3DENObjectBoxMarker) in attributes was not control if this function was disabled, so markers on objects continued to appear, the same issue was in expEden_fnc_3DENCarAlarmInit

Actualización: 4 JUN 2022 a las 10:56 p. m.

=== hotfix #2 ===

The function I wrote for markers is not safe, it created global markers every time on (re)started mission in Eden Editor
This caused camera to freeze in the air.

I rewrote function. Its use has become safer, but mission author will no longer be able to edit markers in the editor himself

Apparently, to fix mission author will have to personally remove all markers affected by old version of 'Map Marker' function

I offer my apologiees

Actualización: 25 MAY 2022 a las 10:28 a. m.

=== hotfix #1 ===

functions addon signature fix

Actualización: 25 MAY 2022 a las 6:24 a. m.

《Object classes have been changed. The old ones are just hidden. This shouldn't cause errors. But if you get an error "=== Missing Addons ===" or "Vehicle class SOMECLASS no longer exists" etc. please feedback in a comment or to the author DM in Discord Trager#9043》
Legend:
"--->" ---> comment
@ ---> Eden editor category
# ---> Eden editor subcategory
+ ---> New asset
🛠 ---> fixed bug
↻ ---> update
№ ---> non-Eden editor change
⎇ ---> change
FIXED:
🛠 European space was removed in Chinese and Japanese texts
🛠 Wrong path for 4 textures in "Numbers (v5)" graffiti
🛠 Missions texture icons in Object Attributes for "Double Number"
🛠 Error massage "bin/config.bin/CfgWeapons/H_Cap_grn_Syndikat_F."
🛠 Incorrect value format for the key animation of "Office Table (New / Old)"
🛠 Untranslated attribute name of "Office Table (New / Old)"
🛠 NATO crew in an APC of the FIA side
🛠 Missing texture pictures of "Photo (Cities, Altis)" and "Photo (Cities, Stratis)" attributes
🛠 Wrong Eden editor preview for "Firing Drill (Alien)" graffiti
UPDATED:
↻ Display Names for graffiti introduced in Firing Drills has been redesigned to better identify them e.g. "Firing Drill (Alien)" etc.
↻ Display Names for road surface marking
↻ All CfgMusic classes included at CfgSounds
↻ Removed Mobile Radar attribute added by this mod as duplicate of BI attribute
↻ Compass (Black) now have working animations of pointer and arrow
↻ Reworked map markers localization
↻ Reworked helpers localization
↻ Reworked garbage localization
ADDED:
@ Things
# Airport
+ Old Laptop (Open, OFP, Video)
# Airport
+ MRL Magazine (Launcher, Empty)
+ MRL Magazine (Launcher)
# Military
+ Belt (Link)
# Office
+ Photo 1 (Scenarios) ---> present possible to change textures in the Object Attributes - Overview images from all official missions
+ Photo 1 (Scenarios, Random)
+ Photo 2 (Scenarios) ---> present possible to change textures in the Object Attributes - Overview images from all official missions
+ Photo 2 (Scenarios, Random)
+ Photo 3 (Scenarios) ---> present possible to change textures in the Object Attributes - Overview images from all official missions
+ Photo 3 (Scenarios, Random)
+ Photo 4 (Scenarios) ---> present possible to change textures in the Object Attributes - Overview images from all official missions
+ Photo 4 (Scenarios, Random)
+ Photo 5 (Scenarios) ---> present possible to change textures in the Object Attributes - Overview images from all official missions
+ Photo 5 (Scenarios, Random)
+ Backgammon
+ Backgammon (Old)
# Posters
+ Gallery Room: Plan
# Garbage
+ Debris (Stone)
# Medicine
+ First Aid Box (Military)
+ First Aid Kit
+ Blood Trail (Medium, New, v1)
+ Blood Trail (Medium, New, v2)
+ Blood Trail (Small, New)
+ Blood Trail (Small, Old)
+ Blood Trail (Small, New, Dirt, v1)
+ Blood Trail (Small, New, Dirt, v2)
+ Blood Trail (Small, New, Dirt, v3)
+ Blood Trail (Small, New, Dirt, v4)
+ Blood Spray (Small, New)
+ Blood Spray (Small, New, Bunch)
+ Blood Spray (Small, New, Couple)
+ Flesh
+ IV Stand (1 Bag, v2)
+ IV Stand (Random)
# Intel
+ Photos (Cities, Altis, Random)
+ Photos (Cities, Stratis, Random)
+ Photos (Cities, Altis & Stratis, Random)
# Electronics
+ Rugged Laptop (Black, Open, Video Glitch) ---> you can enable abyliti to animate the screen static effect in the Object Attributes
+ Rugged Laptop (Olive, Open, Video Glitch) ---> you can enable abyliti to animate the screen static effect in the Object Attributes
+ Rugged Laptop (Sand, Open, Video Glitch) ---> you can enable abyliti to animate the screen static effect in the Object Attributes
+ Rugged Laptop (Black, Open, GSC) ---> present possible to change textures in the Object Attributes
+ Rugged Laptop (Olive, Open, GSC) ---> present possible to change textures in the Object Attributes
+ Rugged Laptop (Sand, Open, GSC) ---> present possible to change textures in the Object Attributes
+ Rugged Large Screen (Video)
+ Rugged Large Screen (Video, Intel)
@ VR Objects
# Men
+ Crewman ---> 103 PCS. (proxi, nontextured models)
+ Bust (Africans)
+ Bust (Asian)
+ Bust (Persians)
+ Bust (European)
# Helpers
+ VR Sign (Target Designation) ---> you can change the color in the attributes of the object
+ VR Sign (Target Designation, Random)
+ VR Sign (Placeables) ---> you can change the color in the attributes of the object
+ VR Sign (Placeables, Random)
+ VR Sign (Lock) ---> you can change the color in the attributes of the object
+ VR Sign (Lock, Random)
+ VR Sign (Launchers) ---> you can change the color in the attributes of the object
+ VR Sign (Launchers, Random)
+ VR Sign (Commanding - Vehicles) ---> you can change the color in the attributes of the object
+ VR Sign (Commanding - Vehicles, Random)
+ VR Sign (Commanding - Movement) ---> you can change the color in the attributes of the object
+ VR Sign (Commanding - Movement, Random)
+ VR Sign (Commanding - Behavior) ---> you can change the color in the attributes of the object
+ VR Sign (Commanding - Behavior, Random)
+ VR Sign (Commanding - Actions) ---> you can change the color in the attributes of the object
+ VR Sign (Commanding - Actions, Random)
+ VR Sign (Material Penetration) ---> you can change the color in the attributes of the object
+ VR Sign (Material Penetration, Random)
@ Sings
# Helipads
+ Parachute Jump Target (Decal)
+ Helipad (Rescue, Decal)
+ Helipad (Circle, Decal)
+ Helipad (Square, Decal)
+ Helipad (Civil, Decal)
# Craters
+ Shell Crater (Decal, 1 m)
+ Shell Crater (Decal, 10 m)
+ Shell Crater (Decal, 1x2 m)
# Gallery --> Subcat added by This mod
+ Gallery Labels (ARTNAME)---> 124 PCS. & interaction with comments about community "Art of War" arts
# City
+ Company Sign (Vantland)
# Graffiti
+ Graffiti (Misc, v1)
+ Graffiti (Misc, v2)
+ Graffiti (Anti-state, v2)
+ Graffiti (Freedom, v2)
+ Graffiti (Freedom, v3)
+ Graffiti (Anti-war, v2)
+ Graffiti (Anti-war, v3)
+ Red Crystal
+ Puddle (Small, Decal, 1 m)
+ Puddle (Small, Decal, 10 m)
+ Puddle (Small, Decal, 1x2 m)
+ Grass Decal
+ Puddle (Large, Decal, 1 m)
+ Puddle (Large, Decal, 10 m)
+ Puddle (Large, Decal, 1x2 m)
+ Drainage Deck (Metal, v1, Decal)
+ Drainage Deck (Metal, v2, Decal)
+ Drainage Deck (Metal, v3, Decal, 1 m)
+ Drainage Deck (Metal, v3, Decal, 10 m)
。 。 。

This is not full change log, check full on Github: https://github.com/TRAGERr/a3globe/blob/master/globe_changelog_48.txt

Actualización: 25 MAY 2022 a las 3:52 a. m.

fake update deleted

Actualización: 25 MAY 2022 a las 3:50 a. m.

fake update

Actualización: 19 ABR 2021 a las 5:45 p. m.

=== hotfix #2 ===

Actualización: 16 ABR 2021 a las 5:25 p. m.

=== hotfix #1 ===
FIXED:
🛠 Wrong 3d model for Religious Inscriptions
🛠 Inability to make some ejection seats as Simple Objects

UPDATED:
↻ Corrected weight for Cap with bandana

ADDED:
+ n

DELETED:
- n

CHANGED:
⎇ n

Actualización: 16 ABR 2021 a las 5:49 a. m.

FIXED:
🛠 Inability to make some canopy as Simple Objects
🛠 English name for "Land_Target_Oval_yellow_F"
🛠 Module availability
🛠 Lost decals material for Inscriptions (Religious)
🛠 Untranslated texture display name for Tempest (Atrox Counteragent)



UPDATED:
↻ Added Pictures in Attributes for Switching Textures
↻ All vegetation objects are listed in units[]={}; is now fully available for the Game Master (Zeus)
↻ Pictures for Flares Crate module
↻ Adjusted weight of Chest Rig (Olive, Light)



ADDED:
[data]:
+ Flag (Placeholder)
+ Flag (Damaged)
+ Artwork (Art of War)
+ Artwork (DLC Bundle 1)
+ Artwork (DLC Bundle 2)
+ PC Set (Screen, VR Training)
+ PC Set (Screen, Combat Audio)
+ PC Set (Screen, End Game)
+ PC Set (Screen, Virtual Spectator)
+ PC Set (Screen, Respawn)
+ PC Set (Screen, Quick Play)
+ PC Set (Screen, Launcher) <--- You can changing textures in attributes
+ PC Set (Screen, Dynamic Groups)
+ PC Set (Screen, Main Menu)
+ PC Set (Screen, Game Options)
+ PC Set (Screen, Virtual Arsenal) <--- You can changing textures in attributes
+ PC Set (Screen, Game Master)
+ PC Set (Screen, Field Manual) <--- You can changing textures in attributes
+ PC Set (Screen, Community Guides)
+ Laptop (Open, AAN, v1)
+ Laptop (Open, AAN, v2)
+ Inscriptions (Religious, Random)
+ Destroyer (Glass, 1x2m)
+ Destroyer (Glass, 1m)
+ Light Cone

[functionity]:
+ Now we can turn on a Mobile Radar and choosing a rotation speed
+ Added attributes to all "Land_Shoot_House_*" objects for Switching Textures & Textures Collection
+ Added interaction with AAN World News articles for Laptop (Open, AAN, *)
+ function showAANArticle1_init used for Laptop (Open, AAN, v1) [Example: _this call expEden_fnc_showAANArticle1_init;] <--- adding a hold action for "Peace For Our Time" AAN acticle
+ function showAANArticle2_init used for Laptop (Open, AAN, v2) [Example: _this call expEden_fnc_showAANArticle2_init;] <--- adding a hold action for "Remnants of War" AAN acticle

[headgears]:
+ Cap with bandana
+ Beanie (Sage)

[markers]:
+ CSAT
+ NATO
+ FIA
+ AAF
+ Memory Fragment
+ Air Drop
+ Civilian



DELETED:
- n



CHANGED:
⎇ old class "FlatTV_01_forecast" new class "Land_FlatTV_01_forecast_F"
⎇ old class "Land_Laptop_ANN_F" new class "Land_Laptop_unfolded_AAN_01_F" & "Land_Laptop_unfolded_AAN_02_F"
⎇ old class "Land_Calvary_03_decals_F" new class "ReligiousInscriptions_01_F"

Actualización: 28 FEB 2021 a las 11:19 a. m.

hotfix #2

FIXED:
🛠 Files signatures
🛠 Public key