Space Engineers
[Mexpex] MWI - Weapon Collection 1 [WeaponCore](21)
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Обновление: 22 мар. 2021 г. в 13:44

Update 16
- Changed so that explosive ammo will now deal energy damage vs shields
- Higher damage vs shields
- Slight resistance change for armor types

Обновление: 17 мар. 2021 г. в 5:20

-Stat Changes-
MK1
-Velocity: 600

Mk2
-Velocity: 600

MK3
-Velocity: 650

HDT(!)
-Velocity: 550

X-3
-Velocity: 750

Обновление: 16 мар. 2021 г. в 13:43

-Stat Changes-
MK1
-Velocity: 550 -> 700
-Rotation Rate: +40%
Mk2
-Velocity: 500 -> 700
-Rotation Rate: +40%
MK3
-Velocity: 550 -> 800
-Rotation Rate:+25%
HDT(!)
-Velocity: 500 -> 600
-Rotation Rate: +33%
X-3
-Velocity: 650 -> 850
-Rotation Rate: +27%

Switched from Advance targeting to Accurate, solved shake issue that could have affected tracking(?)

Обновление: 9 дек. 2020 г. в 15:13

Removed Debug lines from MK3

Обновление: 2 дек. 2020 г. в 16:45

Update
Added support WeaponCores new way of handling projectile health and damage vs projectiles

Обновление: 21 авг. 2020 г. в 15:48

-Update-
Fixed issue with static weapons causing client crash when using control, control is now removed.

Обновление: 22 мая. 2020 г. в 13:33

Update
Fixed issue with Flak damage. Note: might need to rebalance damage

Обновление: 15 апр. 2020 г. в 13:40

Update
Fixed progression for fixed weapons
Coilgun: increased projectile speed

Обновление: 1 апр. 2020 г. в 16:35

Обновление: 1 апр. 2020 г. в 11:48

Rebalance Pass 1
- Increased range
- Tweaked Inaccuracy
- Increased velocity on some projectiles
- Tweaked rotation/elevation Rates