Space Engineers

Space Engineers

[Mexpex] MWI - Weapon Collection 1 [WeaponCore](21)
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Actualización: 22 MAR 2021 a las 1:44 p. m.

Update 16
- Changed so that explosive ammo will now deal energy damage vs shields
- Higher damage vs shields
- Slight resistance change for armor types

Actualización: 17 MAR 2021 a las 5:20 a. m.

-Stat Changes-
MK1
-Velocity: 600

Mk2
-Velocity: 600

MK3
-Velocity: 650

HDT(!)
-Velocity: 550

X-3
-Velocity: 750

Actualización: 16 MAR 2021 a las 1:43 p. m.

-Stat Changes-
MK1
-Velocity: 550 -> 700
-Rotation Rate: +40%
Mk2
-Velocity: 500 -> 700
-Rotation Rate: +40%
MK3
-Velocity: 550 -> 800
-Rotation Rate:+25%
HDT(!)
-Velocity: 500 -> 600
-Rotation Rate: +33%
X-3
-Velocity: 650 -> 850
-Rotation Rate: +27%

Switched from Advance targeting to Accurate, solved shake issue that could have affected tracking(?)

Actualización: 9 DIC 2020 a las 3:13 p. m.

Removed Debug lines from MK3

Actualización: 2 DIC 2020 a las 4:45 p. m.

Update
Added support WeaponCores new way of handling projectile health and damage vs projectiles

Actualización: 21 AGO 2020 a las 3:48 p. m.

-Update-
Fixed issue with static weapons causing client crash when using control, control is now removed.

Actualización: 22 MAY 2020 a las 1:33 p. m.

Update
Fixed issue with Flak damage. Note: might need to rebalance damage

Actualización: 15 ABR 2020 a las 1:40 p. m.

Update
Fixed progression for fixed weapons
Coilgun: increased projectile speed

Actualización: 1 ABR 2020 a las 4:35 p. m.

Actualización: 1 ABR 2020 a las 11:48 a. m.

Rebalance Pass 1
- Increased range
- Tweaked Inaccuracy
- Increased velocity on some projectiles
- Tweaked rotation/elevation Rates