Space Engineers

Space Engineers

[Mexpex] MWI - Weapon Collection 1 [WeaponCore](21)
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Update: 22 mrt 2021 om 13:44

Update 16
- Changed so that explosive ammo will now deal energy damage vs shields
- Higher damage vs shields
- Slight resistance change for armor types

Update: 17 mrt 2021 om 5:20

-Stat Changes-
MK1
-Velocity: 600

Mk2
-Velocity: 600

MK3
-Velocity: 650

HDT(!)
-Velocity: 550

X-3
-Velocity: 750

Update: 16 mrt 2021 om 13:43

-Stat Changes-
MK1
-Velocity: 550 -> 700
-Rotation Rate: +40%
Mk2
-Velocity: 500 -> 700
-Rotation Rate: +40%
MK3
-Velocity: 550 -> 800
-Rotation Rate:+25%
HDT(!)
-Velocity: 500 -> 600
-Rotation Rate: +33%
X-3
-Velocity: 650 -> 850
-Rotation Rate: +27%

Switched from Advance targeting to Accurate, solved shake issue that could have affected tracking(?)

Update: 9 dec 2020 om 15:13

Removed Debug lines from MK3

Update: 2 dec 2020 om 16:45

Update
Added support WeaponCores new way of handling projectile health and damage vs projectiles

Update: 21 aug 2020 om 15:48

-Update-
Fixed issue with static weapons causing client crash when using control, control is now removed.

Update: 22 mei 2020 om 13:33

Update
Fixed issue with Flak damage. Note: might need to rebalance damage

Update: 15 apr 2020 om 13:40

Update
Fixed progression for fixed weapons
Coilgun: increased projectile speed

Update: 1 apr 2020 om 16:35

Update: 1 apr 2020 om 11:48

Rebalance Pass 1
- Increased range
- Tweaked Inaccuracy
- Increased velocity on some projectiles
- Tweaked rotation/elevation Rates