Arma 3
Fallout Factions: Tribes of the Wasteland
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Update: 7 Jan, 2020 @ 5:35pm

Big changes to mod so please read below, as a reuslt of sweeping overhault to the modlist many factions are in the process of being changed and removed so please be patient!

-Dependancies redone (NI Arms , Ravage, TIOW, FAP, and Max Terminators removed. KA Weapons added, )

Temp removal of factions pending a rework:

-Removed Super mutants
-Removed Boomers
-Removed White glove society
-Removed Talon Company
-Removed Omertas
-Removed chairmen
-Removed Desert Rangers
-Removed Crimson Caravan

Reworked factions
-Reworked the NCR
-Reworked Fiends
-Reworked Misc Raiders
-Reworked Vangraffs
-Reworked China remnants
-Added Brotherhood of Steel

Small mods added to factions mod (I do not own or claim to own any of thses mods, all mods are owned by their origional authors)
-Added Vet unflipping
-Added splendid smoke
-Added backpack on chest
-Added MRB view distance mods
-Added CH viewdistance
-Added TF Moonsoon, dust storm, and Snowstorm menues
-Added no 40mm and no aircraft bounce
-Added Devu K9
-Added Advanced Ropes mod

Update: 9 Dec, 2019 @ 7:10pm

-Added Desert Rangers (Indapendent)
-Added Misc Raiders (Opfor)
-Updated and Fixed China Remnants
-Remade Blufor Enclave

Known Bugs: When using the Achallies reinforceement moduel the helicoper for china remnants will hover in place, to make it move delete the officer sitting in the passenger slot.

Update: 22 Nov, 2019 @ 1:24pm

Update 1:

-Changed Faction display name to move new factions to top of the list

-Added AT troops to Vipers and Boomers

-Added Wip Enclave Blufor faction

-Changed NCR Upgunned tank to the M4 76

-Added NCR Easy 8 to vehicles

Update: 13 Nov, 2019 @ 12:48pm