Kenshi
Kenshi : Age of Blood & Sand - Collection Tweaks
Mostrando 11-20 de 29 aportaciones
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Actualización: 22 NOV 2019 a las 13:18

- Added dedicated Research for Roads & and their own category

Actualización: 22 NOV 2019 a las 11:03

- Minor dependency change

Actualización: 22 NOV 2019 a las 10:55

- Minor dependency change

Actualización: 20 NOV 2019 a las 10:45

  • Bonedogs now eat the living.
  • Various tweaks to storage sizes

Actualización: 13 NOV 2019 a las 10:36

- Potential fix for Shinobi Traders/Ninjas fighting with HN Outlaws in Hub.

Actualización: 12 NOV 2019 a las 13:50

  • 90% of Vendorlists have been tweaked to have about 1.5x to 2x more items. Except for Armor / Weapon Vendorlists which now have about 1.2x to 1.5x more items
    (Money has not been touched)
  • Holy Armor Vendors now sell larger variety of items
  • 3x Less Half-Eaten Ancient Science books found in Shops.
  • Adventure Shops no longer sell Half-Eaten Ancient Science books.
  • Lots more Vendorlist rebalancing

Actualización: 11 NOV 2019 a las 23:11

- CMKillingTime & CMGlassPartition Tweaks moved over to KAoBS - Animation Patches 1&2

Actualización: 10 NOV 2019 a las 21:30

- Icon change
- Buffs to certain modded Walls to match Genmod's Buffs to vanilla Walls
- Enabled Large Concrete Gate in Large Defensive Walls Research
- Disabled (Old) variants of Buildings/Furniture from Forgotten Buildings (Clutter)

Actualización: 5 NOV 2019 a las 11:45

- Fixed Catun Infinite load time bug.
- Tin & Uranium_small disabled in Boneyard Biome.

Actualización: 5 NOV 2019 a las 8:37