Kenshi
Kenshi : Age of Blood & Sand - Collection Tweaks
Viser 11–20 av 29 bidrag
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Oppdatering: 22. nov. 2019 @ 13.18

- Added dedicated Research for Roads & and their own category

Oppdatering: 22. nov. 2019 @ 11.03

- Minor dependency change

Oppdatering: 22. nov. 2019 @ 10.55

- Minor dependency change

Oppdatering: 20. nov. 2019 @ 10.45

  • Bonedogs now eat the living.
  • Various tweaks to storage sizes

Oppdatering: 13. nov. 2019 @ 10.36

- Potential fix for Shinobi Traders/Ninjas fighting with HN Outlaws in Hub.

Oppdatering: 12. nov. 2019 @ 13.50

  • 90% of Vendorlists have been tweaked to have about 1.5x to 2x more items. Except for Armor / Weapon Vendorlists which now have about 1.2x to 1.5x more items
    (Money has not been touched)
  • Holy Armor Vendors now sell larger variety of items
  • 3x Less Half-Eaten Ancient Science books found in Shops.
  • Adventure Shops no longer sell Half-Eaten Ancient Science books.
  • Lots more Vendorlist rebalancing

Oppdatering: 11. nov. 2019 @ 23.11

- CMKillingTime & CMGlassPartition Tweaks moved over to KAoBS - Animation Patches 1&2

Oppdatering: 10. nov. 2019 @ 21.30

- Icon change
- Buffs to certain modded Walls to match Genmod's Buffs to vanilla Walls
- Enabled Large Concrete Gate in Large Defensive Walls Research
- Disabled (Old) variants of Buildings/Furniture from Forgotten Buildings (Clutter)

Oppdatering: 5. nov. 2019 @ 11.45

- Fixed Catun Infinite load time bug.
- Tin & Uranium_small disabled in Boneyard Biome.

Oppdatering: 5. nov. 2019 @ 8.37