Kenshi
Kenshi : Age of Blood & Sand - Collection Tweaks
Ergebnisse 11–20 von 29
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Update: 22. Nov. 2019 um 13:18

- Added dedicated Research for Roads & and their own category

Update: 22. Nov. 2019 um 11:03

- Minor dependency change

Update: 22. Nov. 2019 um 10:55

- Minor dependency change

Update: 20. Nov. 2019 um 10:45

  • Bonedogs now eat the living.
  • Various tweaks to storage sizes

Update: 13. Nov. 2019 um 10:36

- Potential fix for Shinobi Traders/Ninjas fighting with HN Outlaws in Hub.

Update: 12. Nov. 2019 um 13:50

  • 90% of Vendorlists have been tweaked to have about 1.5x to 2x more items. Except for Armor / Weapon Vendorlists which now have about 1.2x to 1.5x more items
    (Money has not been touched)
  • Holy Armor Vendors now sell larger variety of items
  • 3x Less Half-Eaten Ancient Science books found in Shops.
  • Adventure Shops no longer sell Half-Eaten Ancient Science books.
  • Lots more Vendorlist rebalancing

Update: 11. Nov. 2019 um 23:11

- CMKillingTime & CMGlassPartition Tweaks moved over to KAoBS - Animation Patches 1&2

Update: 10. Nov. 2019 um 21:30

- Icon change
- Buffs to certain modded Walls to match Genmod's Buffs to vanilla Walls
- Enabled Large Concrete Gate in Large Defensive Walls Research
- Disabled (Old) variants of Buildings/Furniture from Forgotten Buildings (Clutter)

Update: 5. Nov. 2019 um 11:45

- Fixed Catun Infinite load time bug.
- Tin & Uranium_small disabled in Boneyard Biome.

Update: 5. Nov. 2019 um 8:37