Rivals of Aether
Paddler
กำลังแสดง 91-100 จาก 171 รายการ
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อัปเดต: 29 มิ.ย. 2020 @ 6: 55am

v3.10
-changed jab knockback angle (80 -> 70) [this change was made to prevent jab loops from happening)

อัปเดต: 28 มิ.ย. 2020 @ 9: 37pm

v3.9
-improved sfx timing on up air
-decreased up air startup (16 -> 14)

-added hitpause scaling to the physical hit of neutral special (0 -> .4)

-changed angle flipper on up special body hitbox (1 -> 6)
-changed angle on up special body hitbox (90 -> 75)
-increased base knockback on up special body hitbox (2 -> 5)
-added knockback scaling to up special body hitbox (0 -> .2)

-polished vfx code a little bit so it doesn't spawn multiple times in hitpause

อัปเดต: 28 มิ.ย. 2020 @ 11: 00am

v3.8
-updated back air animation
-new forward air animation
-updated up special animation
-updated down special animation

-increased forward special endlag a tiny bit because it didn't actually work before

อัปเดต: 27 มิ.ย. 2020 @ 2: 05pm

v3.7
-fixed forward air hurtbox being slightly offset

อัปเดต: 26 มิ.ย. 2020 @ 6: 38pm

v3.6
-updated up air animation

อัปเดต: 26 มิ.ย. 2020 @ 1: 39pm

v3.5
nothing probably :) (it's just code stuff and does not affect anything in an actual match)

อัปเดต: 26 มิ.ย. 2020 @ 12: 01pm

v3.4
-updated neutral air animation

อัปเดต: 26 มิ.ย. 2020 @ 9: 11am

v3.3
-small down strong polish thing

อัปเดต: 26 มิ.ย. 2020 @ 9: 08am

v3.2
-updated forward special animation
-updated down strong animation

อัปเดต: 25 มิ.ย. 2020 @ 5: 56pm

v3.1
ok i reverted the code polish patch by accident it is fixed now