Rivals of Aether

Rivals of Aether

Paddler
Viser 91–100 av 171 bidrag
< 1 ... 8  9  10  11  12 ... 18 >
Oppdatering: 29. juni 2020 @ 6.55

v3.10
-changed jab knockback angle (80 -> 70) [this change was made to prevent jab loops from happening)

Oppdatering: 28. juni 2020 @ 21.37

v3.9
-improved sfx timing on up air
-decreased up air startup (16 -> 14)

-added hitpause scaling to the physical hit of neutral special (0 -> .4)

-changed angle flipper on up special body hitbox (1 -> 6)
-changed angle on up special body hitbox (90 -> 75)
-increased base knockback on up special body hitbox (2 -> 5)
-added knockback scaling to up special body hitbox (0 -> .2)

-polished vfx code a little bit so it doesn't spawn multiple times in hitpause

Oppdatering: 28. juni 2020 @ 11.00

v3.8
-updated back air animation
-new forward air animation
-updated up special animation
-updated down special animation

-increased forward special endlag a tiny bit because it didn't actually work before

Oppdatering: 27. juni 2020 @ 14.05

v3.7
-fixed forward air hurtbox being slightly offset

Oppdatering: 26. juni 2020 @ 18.38

v3.6
-updated up air animation

Oppdatering: 26. juni 2020 @ 13.39

v3.5
nothing probably :) (it's just code stuff and does not affect anything in an actual match)

Oppdatering: 26. juni 2020 @ 12.01

v3.4
-updated neutral air animation

Oppdatering: 26. juni 2020 @ 9.11

v3.3
-small down strong polish thing

Oppdatering: 26. juni 2020 @ 9.08

v3.2
-updated forward special animation
-updated down strong animation

Oppdatering: 25. juni 2020 @ 17.56

v3.1
ok i reverted the code polish patch by accident it is fixed now