Stellaris

Stellaris

Gain Resources from Diplomatic Actions [Discontinued]
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Update: 26 Mar, 2020 @ 1:16pm

Updated to 2.6.

-Federation Focus policies removed due to redundancy.

Update: 27 Oct, 2019 @ 11:10am

Quickfix: Alloys can no longer be gained from two-way guarantees.

Update: 27 Oct, 2019 @ 11:04am

Taking the advice on diplomatic restrictions still taking up influence but giving other types of resources.

UPDATE:
-The planetary feature holding the modifiers is now removed because it's obsolete.
-Every Non-Aggression Pact now give +1 unity and +2.5% unity. Association Status is counted as a NAP.
-Every One-Way Guarantees chnged to give +2 alloys and -2.5% ship upkeep. This one may be subject to change depending on how good it is in practice.

Notes:
-Wait 2 monthly ticks for the new resource gains.
-All neighboring empires give double the value. So a NAP with a neighbor gives +2 unity and +5% unity.
-The max value you can gain from diplomatic restrictions is 10 times the value. So the max you can get from One-Way Guarantees is +30 alloys and -25% ship upkeep.

Update: 25 Oct, 2019 @ 9:22pm

-Version numbering is now 2.5.*. Still compatible with 2.3.3 and later. Again, not uploading a 2.3.* version because this mod is too new.
-Added more federation policies based on what federation focus policy you use. For example, if you pick the Unification and Stability focus, you'll get federation policies involving ideals, media, and political affairs.

Update: 12 Oct, 2019 @ 10:31pm

"supported_version=2.4.*"

Again, using the mod in 2.3.* still works. Unlike other mods, I'm not uploading a 2.3.* version because this mod is too new.

Update: 11 Oct, 2019 @ 11:15am

Removed the scary red incompatible mod symbol from the 2.3.3 launcher. The new launcher should not make this mod pop up as incompatible either.

EDIT:
-The new launcher actually now has the incompatible mod symbol. My 2.4 launcher's mod registry file was just being wonky and giving me false hope... :/

Update: 10 Oct, 2019 @ 11:32am

-Version change to 2.4.*, uploaded with old launcher. You can still use this mod in 2.3.* so don't worry about the red warning.
-"Collective Firepower" Federation Focus policy changed from +15 and +15% navy cap to +15 navy cap and +25% home territory fire rate.

Update: 9 Oct, 2019 @ 12:28pm

PANIC BUTTON

Update: 9 Oct, 2019 @ 12:13pm

Technical difficulties trying to...UPDATE THE VERSION NUMBER?!

EDIT: False alarm, my dev version is just being weird.

Update: 9 Oct, 2019 @ 12:10pm

Whoops, everything should be there now...