Garry's Mod
[VJ] Lethal Necrotics Reanimated: Half-Life 2
71–80 из 219
< 1 ... 6  7  8  9  10 ... 22 >
Обновление: 11 сен. 2021 г. в 7:10

  • Added new infection animation

Обновление: 10 сен. 2021 г. в 21:06

Обновление: 10 сен. 2021 г. в 8:40

Обновление: 9 сен. 2021 г. в 20:13

Обновление: 9 сен. 2021 г. в 20:05

  • Hotfix

Обновление: 9 сен. 2021 г. в 5:57

  • Re-added Player color support!

Обновление: 8 сен. 2021 г. в 22:49

  • Hotfix for infection system for players with the cost of removing player color support temporarily until I find a solution for the issues

Обновление: 8 сен. 2021 г. в 12:30

LNR: HL2:

  • Added option to enable/disable SNPCs spawning with weapons
  • Added arm dismemberment to Walkers
  • Added new tag for SNPCs: self.IsLNRZombie (useful for developers)
  • Added NMRiH blood particles
  • Added pose parameters
  • Added corpse bleeding system
  • Added normal maps to HEV Walker
  • Added fire damage feature for SNPCs that are set on fire
  • Updated Map Spawner overhaul (WIP)
  • Updated sounds overhaul
  • Updated infection system code
  • Updated gibbing code
  • Updated Infection Samples' code
  • Updated Spawners' code
  • Updated models' VMTs along with fixes
  • Other misc changes
LNR: Extras:
  • Updated coding to SNPCs
  • Other misc changes
LNR: Specials:
  • Updated models' VMTs
  • Updated coding to SNPCs
  • Other misc changes

Обновление: 5 авг. 2021 г. в 6:07

  • Potential fix for Map Spawner

Обновление: 13 июл. 2021 г. в 21:39