Garry's Mod

Garry's Mod

[VJ] Lethal Necrotics Reanimated: Half-Life 2
Viser 71-80 af 219 forekomster
< 1 ... 6  7  8  9  10 ... 22 >
Opdatering: 11. sep. 2021 kl. 7:10

  • Added new infection animation

Opdatering: 10. sep. 2021 kl. 21:06

Opdatering: 10. sep. 2021 kl. 8:40

Opdatering: 9. sep. 2021 kl. 20:13

Opdatering: 9. sep. 2021 kl. 20:05

  • Hotfix

Opdatering: 9. sep. 2021 kl. 5:57

  • Re-added Player color support!

Opdatering: 8. sep. 2021 kl. 22:49

  • Hotfix for infection system for players with the cost of removing player color support temporarily until I find a solution for the issues

Opdatering: 8. sep. 2021 kl. 12:30

LNR: HL2:

  • Added option to enable/disable SNPCs spawning with weapons
  • Added arm dismemberment to Walkers
  • Added new tag for SNPCs: self.IsLNRZombie (useful for developers)
  • Added NMRiH blood particles
  • Added pose parameters
  • Added corpse bleeding system
  • Added normal maps to HEV Walker
  • Added fire damage feature for SNPCs that are set on fire
  • Updated Map Spawner overhaul (WIP)
  • Updated sounds overhaul
  • Updated infection system code
  • Updated gibbing code
  • Updated Infection Samples' code
  • Updated Spawners' code
  • Updated models' VMTs along with fixes
  • Other misc changes
LNR: Extras:
  • Updated coding to SNPCs
  • Other misc changes
LNR: Specials:
  • Updated models' VMTs
  • Updated coding to SNPCs
  • Other misc changes

Opdatering: 5. aug. 2021 kl. 6:07

  • Potential fix for Map Spawner

Opdatering: 13. juli 2021 kl. 21:39