Garry's Mod
[VJ] Lethal Necrotics Reanimated: Half-Life 2
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Aggiornamento: 18 set 2021, 12:46

Aggiornamento: 11 set 2021, 9:40

Aggiornamento: 11 set 2021, 7:10

  • Added new infection animation

Aggiornamento: 10 set 2021, 21:06

Aggiornamento: 10 set 2021, 8:40

Aggiornamento: 9 set 2021, 20:13

Aggiornamento: 9 set 2021, 20:05

  • Hotfix

Aggiornamento: 9 set 2021, 5:57

  • Re-added Player color support!

Aggiornamento: 8 set 2021, 22:49

  • Hotfix for infection system for players with the cost of removing player color support temporarily until I find a solution for the issues

Aggiornamento: 8 set 2021, 12:30

LNR: HL2:

  • Added option to enable/disable SNPCs spawning with weapons
  • Added arm dismemberment to Walkers
  • Added new tag for SNPCs: self.IsLNRZombie (useful for developers)
  • Added NMRiH blood particles
  • Added pose parameters
  • Added corpse bleeding system
  • Added normal maps to HEV Walker
  • Added fire damage feature for SNPCs that are set on fire
  • Updated Map Spawner overhaul (WIP)
  • Updated sounds overhaul
  • Updated infection system code
  • Updated gibbing code
  • Updated Infection Samples' code
  • Updated Spawners' code
  • Updated models' VMTs along with fixes
  • Other misc changes
LNR: Extras:
  • Updated coding to SNPCs
  • Other misc changes
LNR: Specials:
  • Updated models' VMTs
  • Updated coding to SNPCs
  • Other misc changes