Arma 3
ToH Core
Näytetään 1–10 / 15
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Päivitys: 25.6. klo 12.21
tekijältä Jove Chiere

Version 1.222

--Fixed _v setVehicleInit particle error, by HAWK thxyou!

Päivitys: 15.12.2023 klo 5.33
tekijältä Jove Chiere

Version 1.221

--Fixed CfgPatches.hsim_air_us_h error.

Päivitys: 12.12.2023 klo 14.18
tekijältä Jove Chiere

Version 1.220

-Fixed bug to override sun glare on maps with CUP dependency.

Päivitys: 24.8.2022 klo 12.29

Version 1.211

-Fixed shader bug.

Päivitys: 1.4.2022 klo 9.56

Version 1.210

-Fixed issue with the advanced flight system.
-Fixed compatibility with CUP with inverted texture on takistan roads.
-Updated A3 options.

Päivitys: 22.10.2021 klo 4.50

Version 1.201

-Fixed bug of new PiP option in A3 options.

Päivitys: 30.8.2021 klo 9.49

Version 1.200

-Added Seattle buildings now accessible in the Zeus editor.
-Added new Shader to colour the ground according to satellite texture, applicable to all Arma3 maps (Thanks to @Defunkt for allowing me to add his amazing work).

Päivitys: 13.3.2021 klo 6.07

Version 1.112

-Removed dummy_h.pbo (added in an external mod "@ToH Dummy CUP").
-Modifications in runway .p3d for better track logic (Thanks to [EC] HAWK).

Päivitys: 24.2.2021 klo 19.20

Version 1.111

-Added Dummy_H.pbo, now you can use CUP Terrain - Core (place it above ToH Core).

Päivitys: 21.9.2020 klo 11.05

Version 1.110

-Optimized South Asian roads, eliminated unnecessary areas and corrected some others. (WIP)
-Complete version of Seattle's roads, still in work, is a first version. (WIP)