Dota 2
Epic Boss Fight Reborn
573개 중 41~50개 표시 중
< 1 ... 3  4  5  6  7 ... 58 >
업데이트: 2025년 3월 8일 오전 7시 57분
작성자: dopamine hunter

## General
- Boss health reduced by 25% across the board.
- Difficulty HP scaling from 0/50/100/150% to 0/20/40/60%
- Boss attack damage scaling from 0/15/30/45% to 0/20/40/60%
- Ability difficulty scaling more aggressive, Normal spells have higher cooldowns and lower values, Nightmare spells have about half the cooldown and double the values (on average, not all boss spells adhere to this)

업데이트: 2025년 3월 7일 오전 9시 49분
작성자: dopamine hunter

fix to lifesteal values on satanic line
various bloodseeker fixes

업데이트: 2025년 3월 7일 오전 7시 38분
작성자: dopamine hunter

hotfix to bristleback

업데이트: 2025년 3월 7일 오전 7시 01분
작성자: dopamine hunter

Fixed Universal Heroes having reduced base damage after 7.38
Lifesteal now has parity with vanilla (pure and reflection damage doesn't trigger it)
Removed Heaven's Halberd for now
Gleipnir to DOTA2 parity, removed Maelstrom from it.
Removed Khanda for now, added Break to Phylactery upgrade primary target at Shadow Tier, Silence or Disarm (50/50 chance) at Demonic, Silence and Disarm at Divine and Stun at Bahamut.
Increased Madstone received by allies when clearing Neutrals, they now receive an equal amount of Madstone as the player who cleared the camp.
All Neutral tiers can be recrafted endlessly, not just Tier 5. Neutral timing from 5/15/25/35/60 to 2/10/20/30/45
Removed attributes from most Neutral Artifacts that are not currently in DOTA. Buffed certain passive/active effects.
Buffs to Martyr's Bulwark, Scythe of Vyse, Monkey King Bar, Manta Style and illusions in general have been buffed (thanks to Pongoss)
Facet reworks for Bloodseeker, Pudge and Riki
Temporarily disabled Anti-mage, Shadow Shaman, Hoodwink and Visage for a variety of reasons.

Details: https://yahnich.github.io/

업데이트: 2025년 2월 20일 오전 7시 02분
작성자: dopamine hunter

gridnav adjustments for peaks of scree'auk to fix wards being unplaceable for some people

업데이트: 2025년 2월 20일 오전 12시 30분
작성자: dopamine hunter

nerfed iron talon and serrated shiv to be more in line with other %hp damage items/abilities
fixed iron talon and serrated shiv not being reduced by the Champion ability (%hp damage dealt is reduced by number of players)
fixed creeps still being on test mode and providing vision

업데이트: 2025년 2월 19일 오전 2시 13분
작성자: dopamine hunter

fix to waves not ending properly due to random API changes (thanks valve)

업데이트: 2025년 2월 19일 오전 1시 23분
작성자: dopamine hunter

fixed the game mcfucking crashing thanks valve etc

업데이트: 2025년 2월 18일 오전 9시 26분
작성자: dopamine hunter

added mayhem countdown UI
fixed kobolds being in test mode and only spawning two overseers.

업데이트: 2025년 2월 18일 오전 8시 49분
작성자: dopamine hunter

Difficulty increases nerfs ward vision
Troll Warlord shows up round 2 now, but less units are spawned round 2
Ogre wave has less spawns and Troll Warlord was removed.
reduced overall spawn rate and/or spawn count of horde waves