Sid Meier's Civilization VI

Sid Meier's Civilization VI

Sammaye's YnAMP Earth128x80 (Modified)
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Update: 13 Aug, 2019 @ 3:15am

- Fixed Roraima not displaying
- Added a little more oil to Nigeria, they are the largest oil producer in Africa, and 6th in the world
- Removed a duplicate copy of the map from the lua, put there by the converter
- Removed outdated and unused lowlands name option
- Checked using map generator for rainfall, it works
- Moar oil in Australia because trillions of dollars worth has been found there
- Fixed how the mod is defined to stop the double map entry

Update: 10 Aug, 2019 @ 6:41am

- Moved Vilnius south by 2 tiles to Lithuania

Update: 10 Aug, 2019 @ 4:50am

- Re-balanced a number of resources in accordance with maps I could find of their locations:
- Oil
- Aluminium
- Coal
- Uranium

I have not balanced the others since they are not really that interesting to me, it is late game resources that are of interest to me, this should make things really interesting and give civs a much better chance of forming good empires which they can use to fight each other

Update: 9 Aug, 2019 @ 2:52am

- Added missing Valletta, Seoul and Mexico City starting locations to complete the city state list

Update: 8 Aug, 2019 @ 2:32am

- Reverted some of the changes I did to Arabia; I removed a row of grass tiles on the Makkan side and a single grass tile for near Basra and one from Oman, which also had a forest on it
- Added a reef to Yemen since they have some of the best reef formations in the South Red Sea, and also added an extra fish tile
- Added three more tiles of fish in and around southern Arabia to offset the desert
- Added two tiles of fish to Gulf of California and three tiles of plains to make settling a city there less pointless, on Google Earth it is desert sparsed with grassland so it makes sense; kept the mountain since it is actually there
- Fixed bug with Khmer starting in a volcano and so not spawning, moved the volcano south to better represent real life
- Added a reef and horse resource to the desert in South Africa, this should make the place a bit more lucrative for the iron and uranium resources

Update: 7 Aug, 2019 @ 12:30pm

Update: 7 Aug, 2019 @ 12:07pm

- Made the desert less... Dead. I add cattle and sheep to oasis tiles, this is much more like it is in real life. I also added some grassland in east Yemen and West Oman to represent a river that flows through there and provides farmland to that area. The map is too small for the river so I added three small tiles of grassland with one source of cattle
- Moved the Maori start location. Even though Maori are considered native to New Zealand they didn't actually reach there until 1200AD, as such they start further up North in the sea really

Update: 6 Aug, 2019 @ 12:16pm

- Sorted Volcanoes
- Added grassland to Arabia and Israel/Palestine

Update: 6 Aug, 2019 @ 7:38am