Arma 3
[SP] Ravage: One Job Too Far
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更新:2022年5月3日 @ 15時15分

Added ambient sounds script (GEORGE FLOROS [GR])

更新:2022年5月3日 @ 15時04分

Added thunder storm script (ALIAScartoons)
Added shooting stars script (ALIAScartoons)
Added zombie variants
Added dynamic simulation to all placed AI
Added text intro

Changed scenario ending method
Slight Increase to loot discovery rate
Changed scenario cover screenshot
Reduced zombie "damage multiplier" setting
Removed OPFOR sided bandits

更新:2022年5月3日 @ 14時58分

*facepalm*

更新:2022年5月3日 @ 14時52分

*facepalm*

更新:2021年7月29日 @ 2時14分

Adjusted placed AIs' and player's equipment
Adjusted starting weather
Removed weapon holster option for player
Adjusted content of a treasure box

更新:2021年4月17日 @ 19時50分

Hotfixed recruitable AI position from Kneeling to standing. Turn off "dirty zombies" setting.

更新:2021年4月14日 @ 20時13分

Adjusted AI equipment
Adjusted AI placement to coincide with Chernarus map updates
Removed some uniform mod dependencies
Broad adjustment of loot chance
Placed/removed weapons/items in Chernarus
Added map markers
Added "treasure hunts" around Chernarus
Added some and removed other recruitable units
Added dynamic animation speed to balance unlimited player stamina
Disabled Ravage dynamic music
Enabled Chernarus Redux music
Disabled player breath clouds

更新:2020年5月6日 @ 12時05分

Update to recent Ravage Version. Removed vehicle patrols. Removed movement restricted from equipment weight.

更新:2019年8月20日 @ 17時14分

Adjusted NW airfield placement and other areas to reflect the recent Chernarus Redux update. Removed radiation zones.

更新:2019年8月18日 @ 11時45分

Removed rhs/cup compatiblity requirements from the mission file. Sorry for the trouble.