Overgrowth

Overgrowth

Rabbit Wars - Part I
Showing 1-10 of 16 entries
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Update: 30 Jul, 2019 @ 12:42pm

-Changed the houses so its easier for the guards to climb up to keep up with the player
- Added a 'Dark corps Grunt' Mini boss in the town
- Added trees and bushes instead of the rocky land in the mid area.

Update: 30 Jul, 2019 @ 11:48am

Generic update

Update: 28 Jul, 2019 @ 9:18am

Generic update

Update: 19 Jul, 2019 @ 7:22am

Probably final update. I might add some bug fixes but after this i'm focusing on part 2.

-Added another tent
-Added a pallet of crates outside the town
- Added 3 mini easter eggs. If you find them all, screenshot them and post it on the discussion page. (Mini challenge for you..)
-Made it easier for the guards to chase you in the town
-Made it easier to find the scratch marks at the first area.

Update: 12 Jul, 2019 @ 1:46pm

Generic update

Update: 12 Jul, 2019 @ 11:31am

-Added a mini cut-scene at the start
-Enlarged the red scratches

Update: 11 Jul, 2019 @ 1:37pm

Generic update

Update: 9 Jul, 2019 @ 7:53am

Generic update

Update: 8 Jul, 2019 @ 8:10am

- Made the grass area near spawn more realistic
- Made it easier to know how to get out of the forest zone
- Added invisible walls at the end of the map so you cant escape it (hopefully)
- Added a statue in a mini grass area near the town for aesthetic effect and for sneaky runs
- Added a patrol path for one of the guards which is guarding the gate for the town. (Also added for sneaky runs.)

Update: 7 Jul, 2019 @ 3:53am

Generic update