Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem









I would also recommend using the "overgrowth_level.as" hotspot. that allows you to restart immediately after clicking LMB and to add music if you'd like. Either way, looking forward to try out Part 2!
The main problem I see is that I can actually stab enemies through the castle walls lol
But, that's more of the game's problem and less of the map design. I like the use of the heavy bushes, too.
This map is very fun when i play it for the first time i was confused because after killing the first two enemy i search a lot of time in the bush to find where is '' Skytown '' ...
i was lost in the bush ...
But after finding the way out of these bush, it fun
the enemy are challenging
they are dynamic and smart
you can practice your skill at the game with this map
you can try to be sneaky or like rambo
the fps are good
the level desing is not perfect
the navmesh and the node are ok
You can escape the map
GOAL IT TO LOT OF FUN
i give the note of 7.5 / 10: steamhappy:
sorry for my english i'm not very good at it