Kenshi
Progressive Training Overhaul
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Uppdatering: 30 nov, 2020 @ 10:21

Increased spawn rate from 20 to 100 for Electronic blueprints and increased their cost from 45000 to 75000.

Uppdatering: 30 nov, 2020 @ 8:32

Uppdatering: 28 nov, 2020 @ 23:57

Corrected issue with mod compatibility by add classic training research options back into the game.

Uppdatering: 13 jul, 2019 @ 17:15

Added Description to Training tools Research to direct players towards the crafting bench for the research book.

Uppdatering: 6 jul, 2019 @ 10:28

Uppdatering: 30 jun, 2019 @ 14:24

A bug causing the farm to be untargetable has been corrected.

A few animations were cleaned up and sound added to the dummies that could have sounds added realistically.

Uppdatering: 29 jun, 2019 @ 8:13

Turret Fix pushed.

Uppdatering: 29 jun, 2019 @ 7:31

Uppdatering: 28 jun, 2019 @ 9:46

Uppdatering: 27 jun, 2019 @ 19:44

Vanilla File Reference Error - An error in the mod's design caused the vanilla game files to lose their references in-game, this caused crashes when attempting to use any dummies in the base game. Error Corrected.

Electronic Dummies bug - The production value of 60 was being divided by the number of people able to train (2) -1 additional random value. This has been corrected by increasing the production value to (122-Random2)/2=60. Bug fixed.

Standard Training Vendor Spawn Chance - These blueprints were too rare, they have been added to the trader's vendor list (wide spread) at a low percentage. Cost has been increased from 6,000 to 7,000. Balanced.