Garry's Mod
PMC Pack Redux (Playermodels & NPCs)
Mostrando 31-40 de 90 aportaciones
< 1  2  3  4  5  6 ... 9 >
Actualización: 9 MAR 2024 a las 2:14

Improved the Super soldier eye glow, now using selfillum with fresnels, similar to the antlion worker but subtle, and affected by lighting.

Actualización: 9 MAR 2024 a las 1:47

Added Backpacks as a bodygroup, for real this is the last model based addition.

I suck at weightpainting so while it could be better this isnt my forte.

Actualización: 7 MAR 2024 a las 17:26

Actualización: 7 MAR 2024 a las 17:22

small tweaks.

Actualización: 5 MAR 2024 a las 10:04

Added Sunglasses and assorted NPC versions as a bodygroup.

probably the last thing ill add to the pack as its quite meaty now and getting unwieldy to make additions to, if i do more updates it likely would be technical refinements.

Actualización: 3 MAR 2024 a las 20:51

Fixed the placement of the new NVG on the Super PMC and the MGS4 PMC, put them in the head section instead of face on accident.

Actualización: 3 MAR 2024 a las 20:44

New bodygroup for all models, Nightvision goggles.

model and textures from Underhell, modified by me.

Actualización: 2 MAR 2024 a las 1:35

Lots of technical backend stuff, reformatted a bunch of vmt files, added nocull to the logo patches.

Actualización: 29 FEB 2024 a las 8:48

Fixed smoothing errors and a UV error on the main body, re-sharped certain sections, overall a bit better.

mostly technical but less weird shadows on things like the sleeves depending on lighting.

Actualización: 26 FEB 2024 a las 17:33

Cleaned stray verts on a bodygroup and added darker eyeball textures for the other PMC skintone skins to match HL2 character models, saves a few mbs of space.

was gonna add lod models to every bodygroup but they constantly were clipping in very obvious ways and i gave up, plus adding hundreds of MBs of space per model, wasnt worth it.