Garry's Mod
PMC Pack Redux (Playermodels & NPCs)
Mostrando 21-30 de 90 aportaciones
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Actualización: 31 MAR 2024 a las 9:05

Tweaked the balaclava mesh to reduce clipping on certain helmets, may cause issues with more face clipping when NPCs speak.


Happy Easter by the way.

Actualización: 27 MAR 2024 a las 8:02

Tweaked the backpack texture for the snow PMCs more and redid the icons to be a bit more visually consistent with the others.

I also redid the FP hand materials from scratch and tweaked the phong shading a bit more.

Actualización: 26 MAR 2024 a las 8:19

Added Snow PMCs.

You can probably guess what was loosely the design inspiration for them.

Actualización: 25 MAR 2024 a las 17:20

Detail texture tweaks.

Actualización: 24 MAR 2024 a las 4:57

Added detail textures on the FP hands after some tweaking as a sort of test since i dont usually mess with them.

basically if you look close on the hands there is a 2nd texture overlayed onto the first one that just adds a bit of visual fidelity.

Actualización: 23 MAR 2024 a las 5:05

More technical improvements to the body, learned how to fix some of the other small errors such as microscopic holes in the body mesh, merging duplicated verts, and dissolved unneeded verts.

Actualización: 19 MAR 2024 a las 13:42

Minor technical improvements to the balaclava bodygroup, removed unnessesary verts.

a lot of the base helmet straps need a lot of work due to smoothing errors and how horribly they were made originally but its a gargantuan amount of effort.

Actualización: 16 MAR 2024 a las 10:51

Fixed a bad sharp on the backpack bodygroup and modified the FP arm sleeves to reduce clipping a little bit.

I also added a sleeveless bodygroup for the arms, its not used normally unless you use a playermodel selector addon that allows you to change hands and their respective bodygroups for a little extra.

Actualización: 14 MAR 2024 a las 4:44

Small FP arm tweaks.

Actualización: 10 MAR 2024 a las 7:44

Removed the medical backpack, why? The problem is that adding it eats up a lot of space due to just how chunky the models already are, adding like 10 Mbs alone JUST for the extra pack, after some thought i didnt think it was worth it.

i compensated this by upgrading the default backpacks with colors that match all the different sets better and tried to improve the weightpainting, remove problematic geometry, among other things, overall much better and more consistent with the original assets.