Garry's Mod
PMC Pack Redux (Playermodels & NPCs)
Se afișează 31-40 din 90 intrări
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Actualizare: 9 mart. 2024 @ 2:14

Improved the Super soldier eye glow, now using selfillum with fresnels, similar to the antlion worker but subtle, and affected by lighting.

Actualizare: 9 mart. 2024 @ 1:47

Added Backpacks as a bodygroup, for real this is the last model based addition.

I suck at weightpainting so while it could be better this isnt my forte.

Actualizare: 7 mart. 2024 @ 17:26

Actualizare: 7 mart. 2024 @ 17:22

small tweaks.

Actualizare: 5 mart. 2024 @ 10:04

Added Sunglasses and assorted NPC versions as a bodygroup.

probably the last thing ill add to the pack as its quite meaty now and getting unwieldy to make additions to, if i do more updates it likely would be technical refinements.

Actualizare: 3 mart. 2024 @ 20:51

Fixed the placement of the new NVG on the Super PMC and the MGS4 PMC, put them in the head section instead of face on accident.

Actualizare: 3 mart. 2024 @ 20:44

New bodygroup for all models, Nightvision goggles.

model and textures from Underhell, modified by me.

Actualizare: 2 mart. 2024 @ 1:35

Lots of technical backend stuff, reformatted a bunch of vmt files, added nocull to the logo patches.

Actualizare: 29 febr. 2024 @ 8:48

Fixed smoothing errors and a UV error on the main body, re-sharped certain sections, overall a bit better.

mostly technical but less weird shadows on things like the sleeves depending on lighting.

Actualizare: 26 febr. 2024 @ 17:33

Cleaned stray verts on a bodygroup and added darker eyeball textures for the other PMC skintone skins to match HL2 character models, saves a few mbs of space.

was gonna add lod models to every bodygroup but they constantly were clipping in very obvious ways and i gave up, plus adding hundreds of MBs of space per model, wasnt worth it.