ARK: Survival Evolved

ARK: Survival Evolved

The Known World -FIN- A Game of Thrones Immersive Experience
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Uppdatering: 17 jul, 2019 @ 14:55

Patch 3.0

Uppdatering: 22 jun, 2019 @ 16:39

Patch 2.05:

- Added basic ground clutter, see if it causes issues.

Uppdatering: 21 jun, 2019 @ 6:10

Patch 2.04:

Removed ground clutter, fixed issue, readdressing soon.

Uppdatering: 20 jun, 2019 @ 15:50

Patch 2.03:

Hopefully fixing the fatal error from ground clutter issue.

Uppdatering: 18 jun, 2019 @ 17:23

Patch 2.02:

~~BROKEN PATCH~~

-Added material to the wall
-Moved all trees in rows A and B to Far Streaming levels- should be smoother transitions, less snappy visually.
-Fixed collision on 99% of meshes
-Added Grid C4, finished B4, B5, C3

Uppdatering: 13 jun, 2019 @ 13:58

Patch 2.01 - fixed collision and meshes.

Uppdatering: 11 jun, 2019 @ 10:39

Patch 2.0

-Massive additions across grids A1, A2, A3, A4, B1, B2, B3, B4.
-More static meshes have been used on the landscapes.
-Animals added across all spawners in above grids.
-Biome zones added to above-listed grid excluding Bear Island.
-Wall added with a temporary texture, but will help with location.
-Sand patches fixed. Mostly
-Dead Tree harvest component being shit, pls ignore.
-Added ambient sounds to A3 and B2 Bear Island.
-New resources, basically anything green, on Bear Island.
-For convenience, Hardhome Spawner should now only spawn you in Hardhome, and not everywhere, especially not at -the bottom of the ocean (:

Uppdatering: 27 maj, 2019 @ 8:20

Patch 1.0

-Fixed snow texture
-Fixed Aurora texture
-Fixed cliff shadows being reversed
-Fixed render distance for a few meshes
-Fixed some of the player spawns, some.
-Still hunting sand patches.

Uppdatering: 27 maj, 2019 @ 5:25

Patch 0.

A thing!