ARK: Survival Evolved

ARK: Survival Evolved

The Known World -FIN- A Game of Thrones Immersive Experience
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Actualización: 17 JUL 2019 a las 2:55 p. m.

Patch 3.0

Actualización: 22 JUN 2019 a las 4:39 p. m.

Patch 2.05:

- Added basic ground clutter, see if it causes issues.

Actualización: 21 JUN 2019 a las 6:10 a. m.

Patch 2.04:

Removed ground clutter, fixed issue, readdressing soon.

Actualización: 20 JUN 2019 a las 3:50 p. m.

Patch 2.03:

Hopefully fixing the fatal error from ground clutter issue.

Actualización: 18 JUN 2019 a las 5:23 p. m.

Patch 2.02:

~~BROKEN PATCH~~

-Added material to the wall
-Moved all trees in rows A and B to Far Streaming levels- should be smoother transitions, less snappy visually.
-Fixed collision on 99% of meshes
-Added Grid C4, finished B4, B5, C3

Actualización: 13 JUN 2019 a las 1:58 p. m.

Patch 2.01 - fixed collision and meshes.

Actualización: 11 JUN 2019 a las 10:39 a. m.

Patch 2.0

-Massive additions across grids A1, A2, A3, A4, B1, B2, B3, B4.
-More static meshes have been used on the landscapes.
-Animals added across all spawners in above grids.
-Biome zones added to above-listed grid excluding Bear Island.
-Wall added with a temporary texture, but will help with location.
-Sand patches fixed. Mostly
-Dead Tree harvest component being shit, pls ignore.
-Added ambient sounds to A3 and B2 Bear Island.
-New resources, basically anything green, on Bear Island.
-For convenience, Hardhome Spawner should now only spawn you in Hardhome, and not everywhere, especially not at -the bottom of the ocean (:

Actualización: 27 MAY 2019 a las 8:20 a. m.

Patch 1.0

-Fixed snow texture
-Fixed Aurora texture
-Fixed cliff shadows being reversed
-Fixed render distance for a few meshes
-Fixed some of the player spawns, some.
-Still hunting sand patches.

Actualización: 27 MAY 2019 a las 5:25 a. m.

Patch 0.

A thing!