ARK: Survival Evolved

ARK: Survival Evolved

The Known World -FIN- A Game of Thrones Immersive Experience
Affichage des entrées 31-39 sur 39
< 1  2  3  >
Mis à jour le : 17 juil. 2019 à 14h55

Patch 3.0

Mis à jour le : 22 juin 2019 à 16h39

Patch 2.05:

- Added basic ground clutter, see if it causes issues.

Mis à jour le : 21 juin 2019 à 6h10

Patch 2.04:

Removed ground clutter, fixed issue, readdressing soon.

Mis à jour le : 20 juin 2019 à 15h50

Patch 2.03:

Hopefully fixing the fatal error from ground clutter issue.

Mis à jour le : 18 juin 2019 à 17h23

Patch 2.02:

~~BROKEN PATCH~~

-Added material to the wall
-Moved all trees in rows A and B to Far Streaming levels- should be smoother transitions, less snappy visually.
-Fixed collision on 99% of meshes
-Added Grid C4, finished B4, B5, C3

Mis à jour le : 13 juin 2019 à 13h58

Patch 2.01 - fixed collision and meshes.

Mis à jour le : 11 juin 2019 à 10h39

Patch 2.0

-Massive additions across grids A1, A2, A3, A4, B1, B2, B3, B4.
-More static meshes have been used on the landscapes.
-Animals added across all spawners in above grids.
-Biome zones added to above-listed grid excluding Bear Island.
-Wall added with a temporary texture, but will help with location.
-Sand patches fixed. Mostly
-Dead Tree harvest component being shit, pls ignore.
-Added ambient sounds to A3 and B2 Bear Island.
-New resources, basically anything green, on Bear Island.
-For convenience, Hardhome Spawner should now only spawn you in Hardhome, and not everywhere, especially not at -the bottom of the ocean (:

Mis à jour le : 27 mai 2019 à 8h20

Patch 1.0

-Fixed snow texture
-Fixed Aurora texture
-Fixed cliff shadows being reversed
-Fixed render distance for a few meshes
-Fixed some of the player spawns, some.
-Still hunting sand patches.

Mis à jour le : 27 mai 2019 à 5h25

Patch 0.

A thing!