Conan Exiles

Conan Exiles

Deadlands - Factions, Weapon Styles, Sorcery and More
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Update: 7 Dec, 2022 @ 3:10pm

Version 1.91.8
Compatability update. Several fixes will follow

Update: 7 Dec, 2022 @ 12:33pm

Version 1.91.8
Compatability update. Several fixes will follow

Update: 7 Dec, 2022 @ 2:27am

Version 1.91.8
Compatability update. Several fixes will follow

Update: 7 Dec, 2022 @ 1:04am

Version 1.91.8
Compatability update. Several fixes will follow

Update: 6 Dec, 2022 @ 2:52am

Version 1.91.8
Compatability update. Several fixes will follow

Update: 6 Sep, 2022 @ 10:29pm

Version 1.91.7
3.0 compatability
OH GOD

its done. Done as in the shit dont crash no servers, not its pure ready for 3.0. There may be some things that still grant bonus stats

- Reaping, which previously granted itself for free at survival 20, now grants at vitality 10. This may change.
- Actor stones are updated, but may be OP in a lot of situations. I don't have time to test.

I uh
don't have any mental faculties left. I don't actually know who I am, and I sure as hell don't know who you are. But I love you anyway.

YEEHAW MOFOS I GOT THE POWER OF ELECTRICITY AND TATERS ON MY SIDE yooooooooo

Update: 3 Sep, 2022 @ 7:23am

Version 1.91.69
3.0 compatability

This version will not crash your server. Weapon damage contribution and stats will have to be adjusted, for now, this is just 'pls dont crash me' ok sir version
enjoy

- Buffs and Faction Buffs that added stats, such as flametouched +vitality or totemic fury do not add stats anymore. Beast Tribe Totem warrior's Totemic fury in particular will be looked at - I don't have ideas at the moment because all of my time and brain is going to fixing the tedious stuff to get these mods working. Totemic Fury just triggers Pacify Beast Aura for now.
- Immunize buff no longer grants survival, but instead periodically removes poison
- Grizzleberry/grizzlestick works, for real, damnit

- The actor stones still grant + points. I would be careful with them for now. They have not been adjusted to the new point scale yet

Any number of things can and will be wrong and will have been missed. There is still a long way to go. Please post in #deadlands-mod or #feedback

Update: 22 Aug, 2022 @ 2:30pm

Version 1.91.68
- Totemic Fury actually works, and reserved essence applies at the end of the buff
- Bonus Survival from TP immunity scales properly with TP tiers

- Cursed Alchemy, a way to transmute corruption into materials, has been added. It requires t4 mystic, and at least 1 corruption per recipe, but sometimes requires deep corruption for certain recipes (that returns it after recipe is complete)
- Imported Mystic feats from Deadlands servermod that contains some additional recipies. Some will be missing until they are consolidated
- Adjusted Mystic of Eternal Flame to cost 100 feat points (for other servers)
- Deadlands Lore: Cleansing Corruption has been updated with clarifications and OOC mechanics on how to proceed

- Added siptah pet carcases to ash recipes

- test grizzleberries on live

- The demon of the bloodthirsty has become more demanding...

Update: 22 Aug, 2022 @ 6:21am

Version 1.91.67
- Added Donor Weapon - Veiled Severance/Spectral Scythe. Thanks Deucalion and artist Deaven!

- Added Nahimana's Blessing, a staff that has a chance to heal on strike. It can only be used by certain people, if it is obtained.

- War Maiden shield spike ring no longer glows like a neutron star

- Added relentless gorecleaver, beast tribe axe

- Lifesteal is reenabled now

- Demon Destroying Axes changed to tomahawk style

- corruption can be deposited into open corruption receptacles (new item). Accessing players are logged in server logs. Only mystics can withdraw from them, if they are unlocked.

KATANA
- Katana instant dash stamina cost increased to 4x from 1.5x
- Expose and Ruin/detonate removed from Katanas. This is a support debuff and does not need to be on an aggressive and overall strong weapon

SHORTSWORDS
- Expose and Ruin added to shortswords
- Shortswords dual wielding adds bleed stacks
- Festering Blade periodically poisons those who wield it.

CLAWS
- Standard claws double attack (dual punch offhand attack) damage increased from 2x to 3x
- Stamina cost of claws leap decreased from 4.5x to 3.5x

SPEARS
- Spear lights damaged reduced from 1.4x (LC1 and 2) and 1.6x (LC3 and 4). LC 1 = 1.2x but no CC, LC2 = 1.0x with CC, LC3 = 1.4x but no CC, LC4 = 1.2x with CC.
--- Attack speed increased by 10% but the amount of time the attacks are active has also been lessened (harder to pike wall). Hyperarmor adjusted to final portion of the thrust (about .15 sec long).
- If the changes to the lights are not enough, they may be switched and lights will cripple the spear wielder for a very short duration

STAVES
- Light attacks now do expose, and heavy final and offhand sweep do Ruin/Expose detonate
- Offhand sweep is back. It was added back in a previous patch but a stray checkmark made it not go off. You just attack once and then use offhand button to do the sweep

TOMAHAWK STANCE
- Tomahawk Axes leap attack width increased.
- TH Axes heavy 2 sped up 20%
- Still can't figure out why a block won't work here

- Fixed Beast Tribe Totem Aura, and Howl

- Destress Aura now removes 25 every 2 seconds corruption up from 5, until scaling system goes back in

- Some debugging and cleaning up of broken and unused references

- Tree people survival + poison immunity buff has been pulled from the poison paint effect and added to a base always on passive for tree people class

- All Auras should be reenabled now (showme/xp aura included). XP aura also will not apply to npcs anymore

Update: 18 Aug, 2022 @ 6:10am

Version 1.91.66

- Reenabled Lifesteal in mod
- Reenabled Unbound/destroy the bracelet/bracelet hiding in mod

- fixed collision bug with antipathy hammer
- fixed bad description on constantin, to be shatter not critical strikes
- fixed warspear moveset heavies
- fixed dragdown gas arrows requiring itself in recipe

TOMAHAWK STANCE
- Increase hyperarmor on leap, as well as active hit time. It now chains into light spins
- Removed light attack 2.
- final light: ability to transition into heavy 1
- heavy 1: hyper armor through the feint. Hitbox range also increased. Attack speed increased by 20%
- heavy 3: 10% speed increase and slight increase in hitbox range. Recovery slightly increased.
- leap attacks shield break.
- Added enhanced super armored power attack dodge ultimate finishing move to replace broken block offhand action. Also added harvest damage. You will understand why, and if you don't, I will ignore your feedback.
- Renamed Tomahawk Style to Tomahawk Stance (Dual Axes) since it is a stance not a style. Style's are main hand weapons.

- THE FOLLOWING HAVE BEEN TEMPORARILY DISABLED UNTIL THE NEXT UPDATE:
--- some AURAS (including mark on map/showme xp share).