Invisible, Inc.
Function Library
กำลังแสดง 1-10 จาก 109 รายการ
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อัปเดต: 25 ก.ค. @ 1: 13pm

V1.107:
* Fixed modded door-placeable items being rendered when tile they are on was hidden.

อัปเดต: 13 ก.ค. @ 5: 45am

V1.106:
* Implemented "agent_actions.shouldHudExecute"
* Extended maximum list of actions an item can have from 4 to 6 (when you click on an item in inventory).

Code provided by Qoala.bear

อัปเดต: 16 มิ.ย. @ 5: 56am

V1.105:
* Using Lock Decoder will no longer cancel Ambush/Overwatch.
* When Lock Decoder is used from a tile adjacent to the door, agent will face towards the door (Lock Decoder Redux support).

อัปเดต: 19 พ.ค. @ 1: 42pm

V1.104:
* Fixed using a Subdermal Power Bank augment (NIAA) not lowering the item cooldown.

อัปเดต: 29 เม.ย. @ 3: 47am

V1.103:
* Added "TRG_PRE_AGENT_CONNECT" trigger, returns pc player as evData.
* Added "TRG_POST_AGENT_CONNECT" trigger, returns a table of spawned agents as evData.
* Added mission_util.PRE_AGENT_CONNECTION and mission_util.POST_AGENT_CONNECTION mission script hooks.

อัปเดต: 7 พ.ค. 2024 @ 4: 23am

V1.102:
* Fixed "sound radius circle" visual element disappearing when sound radius was not an integer value.

อัปเดต: 26 เม.ย. 2024 @ 8: 01am

V1.101:
* Fixed recharging one charge instead of full when using Subdermal Power Bank while having Small Charge Pack in inventory.

อัปเดต: 17 ธ.ค. 2023 @ 5: 49am

V1.100:
* Added support for "noDupes" trait for shops - if set to true, will stop duplicates from appearing in the shop.

อัปเดต: 19 พ.ย. 2023 @ 2: 56pm

V1.99:
* Fixed error when using "AI ACCESS" abilities to gain hash keys.

อัปเดต: 18 พ.ย. 2023 @ 9: 31am

V1.98:
* Added return value for abilityutils.doReload and abilityutils.doRecharge.