Age of Empires II (2013)

Age of Empires II (2013)

King Arthur - The Deadly Embrace
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Update: 20 May, 2019 @ 3:05pm

Sir Lancelot death announcement (2 total, 1 for good and 1 for bad)
Gold mine reduced in orange’s land
Green knight hp buffed by 250
Forage bush in teal/purple farm removed
Terrain redesigned
Green/yellow magic spell timer set to 15 minutes
Arthur, Mordred and Lancelot speed nerfed by minus 2
Shallow added at the bottom of grey’s base
New grey unit spawn (Scythian scout; 20 Max)

Update: 19 May, 2019 @ 4:04pm

Bring Guinevere to Orange trigger fixed (wasn’t working before)
Death announcement added for Sir Galahad

Update: 19 May, 2019 @ 3:48pm

Both yellow and green heroes nerfed by 10 speed
Both yellow and green purchase king buffed by 1000 hp
Green magic spell also buffs 100 hp
Yellow magic spell no longer affects grey

Update: 19 May, 2019 @ 2:39pm

Ram spawn is disabled when the grey workshop is destroyed
6 tower limit for green, yellow, teal and purple
Orange wall gap is filled near the river
Open sesame damage units near rocks (200 HP)
Merlin magic spell (armor debuff) last 15 minutes
Bring Guinevere to the orange castle, Lancelot gets buff and 1k resources each

Update: 18 May, 2019 @ 12:09pm

Mordred hints missing dot added
Docks are disabled for all players
Notepad updated with the missing dot
Auto-enemy when players are defeated
Wizards speed are decreased by 5
Orange siege ram is removed at the start
Red army size reduced at the start
Red unit spawn time increased
5 trade cart limit

Update: 18 May, 2019 @ 1:55am

Orange winning with Arthur trigger added
Armor debuff from green’s spell after 5 minutes
Camelot and Avalon has fallen message added

Update: 18 May, 2019 @ 1:09am

tower limit fixed for grey and orange

Update: 18 May, 2019 @ 12:49am

playability to none

Update: 18 May, 2019 @ 12:02am