Age of Empires II (2013)

Age of Empires II (2013)

King Arthur - The Deadly Embrace
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Update: 19 Aug, 2019 @ 10:01pm

N I L E Z/jwj5787_Rook (v52 FINAL)

Arthur smite trigger spelling error ‘Excalibur’
Red archer of the eye name change to blackguard
Bamburgh castle fortify trigger changed to onager spawn

Update: 16 Aug, 2019 @ 10:45pm

jwj5787_Rook (v51 FINAL)

2 out of 4 relics removed in blue’s side of the base
Purple when using the relic to buff sir Galahad buffs all of purple’s ap (fixed)

Update: 9 Aug, 2019 @ 1:30pm

jwj5787_Rook (v50 FINAL)

Saving the damsel Gawain hp buff reduced from 500 to 200 hp
When the holy grail is retrieved it gives king Arthur 200 hp
When orange sends Guinevere to Bamburgh castle sir Lancelot hp buff increased from 150 to 250 hp
When Mordred and Morgana activates the gates of hell they receive 666 & 333 damage respectively
Saxon king now gets a buff (100 hp and 20 ap) for every 100 kills up to 300 kills max
Lost knight hp nerfed to 300

Update: 8 Aug, 2019 @ 10:31pm

jwj5787_Rook (v50)

Yellow dragon send chat sound removed
When teal and purple die, it adds 15 villagers to blue’s villager limit up to 60 max
When teal and purple die, their spawns are disabled
Lancelot robin hood camp change ownership to only military units so that torch remains orange for visibility
Disable instruction chat for finding the lost legion (disable each other)
Blue and red flags near fort rook for visibility
Lost knight hp and ap buff (500 hp and 15 ap)
Bamburgh Castle can be fortified by bringing 2 relics to Lancelot’s Tower (plus 2000 hp and 10 ap)
Altar of Kings – Gawain, Sir Galahad, and Sir Lancelot can now bring a relic to the altar of kings with their heroes to receive a buff (plus 200 hp, 25 ap and 3 armor)

Update: 7 Aug, 2019 @ 2:40am

jwj5787_Rook

When Guinevere dies, it takes away 10 ap from King Arthur and Sir Lancelot
Mordred meets Arthur trigger set to off
Fixed emergency knight spawn by changing its condition (3 x 40 = 120 seconds) so only 40 knights spawn instead of constant repetition of unlimited knights
Gates of hell reduced timer from 2 hours to 1 hour

Update: 6 Aug, 2019 @ 10:05pm

jwj5787_Rook

Merlin fireball when cast change green view
1 relic removed from the bandit camp
The ground in the valley more blend in
Arthur name change bug when he calls for aid from destroying the tent fixed
Added a second trigger when Arthur gets Excalibur which initiates background music from previous but instead says ‘Excalibur, I call on your power’

Update: 6 Aug, 2019 @ 12:08pm

jwj5787_Rook

Green and yellow’s ultimate spells are now reusable after 1 hour of initial use
Merlin tower when destroyed deactivates merlins fireball spell
Extra 1000 hp on all spawn tents
Assassins guild renamed and a relic removed
Arthur’s armory also buffed
5 BRAND NEW CUSTOM SOUND FILES ADDED (especially for the gates of hell)

Update: 5 Aug, 2019 @ 11:20pm

jwj5787_Rook

Added tribute trigger for 4000 stone when Arthur and Merlin seals the gates of hell

Update: 5 Aug, 2019 @ 11:06pm

N I L E Z/jwj5787_Rook

NEW TRIGGER – The Gates of Hell
Remove rocks added when beastmaster dies (in front of lost knights)
Saxon king death message changed

Update: 5 Aug, 2019 @ 3:23pm

jwj5787_Rook

Prince valiant death disables 200 kills announcement
Mordred’s command tent renamed
Prince valiant allegiance spelling error fixed
Rewrote instruction for red trebuchet construction
Green lost old man hp and armor buff
Trees near the walls of Camelot to blend in the flowers (also harder for red to attack the walls)
Morgana’s base dead farms removed for looking hideous
Updated notepad
Retook screenshots for some
When Arthur dies no transport ship spawns