Forts
Dump - Main Tables
Viser 1–10 av 12 bidrag
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Oppdatering: 8. apr. 2022 @ 0.54

  • Added: Name of the table that is being dumped, so you can easily copy-and-paste the dump output to a Lua file for analysis
  • Fixed: Missing commas after numbers, booleans, and function bytecode

Oppdatering: 6. apr. 2022 @ 4.46

  • Fixed: Boolean variable types showing up as unknown ones
  • Fixed: Unknown variable types not having a key

Oppdatering: 6. apr. 2022 @ 3.06

  • Changed: Switched to custom BetterLog by Thonio (Discord: Thonio#8037 ; Steam), with some customizations done by me
  • Fixed: High Seas DLC thingy, I hope (not sure)

Oppdatering: 28. mars 2022 @ 10.35

I thought I needed to accept the Steam Workshop license agreement again because I got an error when I wanted to update the mod the first time. Turns out that that first attempt was actually successful. Guess what I did before I noticed that the update was actually live and didn't error out?

Oppdatering: 28. mars 2022 @ 10.34

  • Changed: Switched to RegisterApplyMod()

Oppdatering: 20. juli 2019 @ 11.15

  • Changed: Weapon/Device script dump functionality moved to seperate mod

Oppdatering: 9. juli 2019 @ 7.50

  • Added: Support for future undocumented strings, booleans, and integers in weapon and device scripts
  • Added: More supported variables, and some forgotten ones
  • Fixed: Certain variables won't be dumped

Oppdatering: 21. juni 2019 @ 9.38

  • Fixed: ProjectileAngle function wouldn't get dumped

Oppdatering: 21. juni 2019 @ 9.34

  • Added: More supported variables

Oppdatering: 21. juni 2019 @ 9.19

  • Added: Dump of all individual device and weapon scripts
  • Changed: Switched table serializer to Serpent
  • => Changed: Improved readability
  • => Fixed: Bad indentation