Forts
Dump - Main Tables
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Actualización: 8 ABR 2022 a las 12:54 a. m.

  • Added: Name of the table that is being dumped, so you can easily copy-and-paste the dump output to a Lua file for analysis
  • Fixed: Missing commas after numbers, booleans, and function bytecode

Actualización: 6 ABR 2022 a las 4:46 a. m.

  • Fixed: Boolean variable types showing up as unknown ones
  • Fixed: Unknown variable types not having a key

Actualización: 6 ABR 2022 a las 3:06 a. m.

  • Changed: Switched to custom BetterLog by Thonio (Discord: Thonio#8037 ; Steam), with some customizations done by me
  • Fixed: High Seas DLC thingy, I hope (not sure)

Actualización: 28 MAR 2022 a las 10:35 a. m.

I thought I needed to accept the Steam Workshop license agreement again because I got an error when I wanted to update the mod the first time. Turns out that that first attempt was actually successful. Guess what I did before I noticed that the update was actually live and didn't error out?

Actualización: 28 MAR 2022 a las 10:34 a. m.

  • Changed: Switched to RegisterApplyMod()

Actualización: 20 JUL 2019 a las 11:15 a. m.

  • Changed: Weapon/Device script dump functionality moved to seperate mod

Actualización: 9 JUL 2019 a las 7:50 a. m.

  • Added: Support for future undocumented strings, booleans, and integers in weapon and device scripts
  • Added: More supported variables, and some forgotten ones
  • Fixed: Certain variables won't be dumped

Actualización: 21 JUN 2019 a las 9:38 a. m.

  • Fixed: ProjectileAngle function wouldn't get dumped

Actualización: 21 JUN 2019 a las 9:34 a. m.

  • Added: More supported variables

Actualización: 21 JUN 2019 a las 9:19 a. m.

  • Added: Dump of all individual device and weapon scripts
  • Changed: Switched table serializer to Serpent
  • => Changed: Improved readability
  • => Fixed: Bad indentation