Forts
Dump - Main Tables
Ergebnisse 1–10 von 12
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Update: 8. Apr. 2022 um 0:54

  • Added: Name of the table that is being dumped, so you can easily copy-and-paste the dump output to a Lua file for analysis
  • Fixed: Missing commas after numbers, booleans, and function bytecode

Update: 6. Apr. 2022 um 4:46

  • Fixed: Boolean variable types showing up as unknown ones
  • Fixed: Unknown variable types not having a key

Update: 6. Apr. 2022 um 3:06

  • Changed: Switched to custom BetterLog by Thonio (Discord: Thonio#8037 ; Steam), with some customizations done by me
  • Fixed: High Seas DLC thingy, I hope (not sure)

Update: 28. Mrz. 2022 um 10:35

I thought I needed to accept the Steam Workshop license agreement again because I got an error when I wanted to update the mod the first time. Turns out that that first attempt was actually successful. Guess what I did before I noticed that the update was actually live and didn't error out?

Update: 28. Mrz. 2022 um 10:34

  • Changed: Switched to RegisterApplyMod()

Update: 20. Jul. 2019 um 11:15

  • Changed: Weapon/Device script dump functionality moved to seperate mod

Update: 9. Jul. 2019 um 7:50

  • Added: Support for future undocumented strings, booleans, and integers in weapon and device scripts
  • Added: More supported variables, and some forgotten ones
  • Fixed: Certain variables won't be dumped

Update: 21. Jun. 2019 um 9:38

  • Fixed: ProjectileAngle function wouldn't get dumped

Update: 21. Jun. 2019 um 9:34

  • Added: More supported variables

Update: 21. Jun. 2019 um 9:19

  • Added: Dump of all individual device and weapon scripts
  • Changed: Switched table serializer to Serpent
  • => Changed: Improved readability
  • => Fixed: Bad indentation