Tabletop Simulator

Tabletop Simulator

Mage Knight Plus (Highly Scripted)
Visar 331–340 av 671 poster
< 1 ... 32  33  34  35  36 ... 68 >
Uppdatering: 6 jan, 2021 @ 6:45

• Dropping the avatar will make the attack button show up again and function.
• Rep Gain will say "Max" when it can't give any more reputation.
• Time bend won't show the scenario End Achieved button.
• Added a "Remove" decal to face down cards in play area.

Uppdatering: 31 dec, 2020 @ 8:18

• Dungeon Lords reminder goes at end of turn.
• Dungeon Lords can use Rampaging locations when Rampage! Variant not active.
• Updated bug report Text.

Uppdatering: 28 dec, 2020 @ 8:48

• Fixed players assaulting other player keep reputation and error.
• Stopped hand size broadcast if dropping avatar who's turn it isn't.
• Hidden valley keep with two green defenders gives rep properly now.
• Defeating another players keep replaces shield now.
• Fixed Motivation giving drawing the second card from the wrong player.

Uppdatering: 21 dec, 2020 @ 5:19

* Turned on stat recording over Christmas, as it might produce some interesting numbers.

Uppdatering: 20 dec, 2020 @ 17:48

• Mod returned to start of game state.

Uppdatering: 20 dec, 2020 @ 17:48

• Ruins and Monster Dens will deploy a shield automatically now.
• Clicking two claim buttons rapidly won't double deal the offer.
• Slightly faster offer refill timing.
• Play area two card deck separator working again.
• Interface won't briefly show player buttons before changing to Dummy buttons.

Uppdatering: 20 dec, 2020 @ 6:01

• Fixed spelling of "unnesersary"
• Re-arranged "endTurn" function so the interface will update even if the function errors latter.
• Stopped a nil error if player color is not one of the four position colors.

Uppdatering: 18 dec, 2020 @ 16:27

• Renamed "Mana Pool" to "Source"
• Added Hidden Valley to the claim locations for magic familiars.
• Hidden Valley get the reward claim text for Glade.
• Stopped deck separation in play area if end game detected.
• Stopped deck separation in play area if the deck is larger than two cards.
• Attack button replaced with crystal for Ruins that need offerings.
• Stopped Objects entering bags they don't belong to.
• Stopped "Game Over" button showing for player who clicked end game achieved then triggered a menu update.

Uppdatering: 11 dec, 2020 @ 16:22

• Stopped another potential error on exit.
• Krang's Master of Chaos skill got some automation.
○ Token picks a random starting color when picked
○ Playing token to play area will increment the image.
○ End round clean-up will update the skill if found.
○ Optional action allows incrementing it if not used.
• Stopped collecting data for now.
• Added pause between card draws for Motivation Skill .
• Fixed error when using motivation if draw for the lowest.
• Adjusted Motivation broadcasts.

Uppdatering: 3 dec, 2020 @ 14:42

• Fixed random scenarios having start at night despite the option being off.
• Adjusted Artifact claim to stop banners shrinking on the way to deed deck.
• Help text for player 1 returned to normal.