Tabletop Simulator

Tabletop Simulator

Mage Knight Plus (Highly Scripted)
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Uppdatering: 7 mar, 2021 @ 7:17

• Fixed spelling of "aloud"
• "The War of Four" Scenario tweaked setup descriptions.

Uppdatering: 2 mar, 2021 @ 6:49

- Banner of Command has a command decal

Uppdatering: 24 feb, 2021 @ 7:06

• Out of turn menu shows when other players play cards.
• Avatar tube collider a fraction bigger to allow shields through smoother.
• Wound Cards are cleaned again during end round.
• Banner of Command can have units claimed to it now.
• Processing Volkare with a spell card next to city won't error now.
• Dropping avatar waits till he's resting to check his location.
• Volkare's script accepts players being on the city model or card now.
• Dummy in 5th position will interact with end round properly.
• "The War of Four" Scenario Graveyard reminder for healing.
• "The War of Four" Scenario has a coop and competitive.

Uppdatering: 20 feb, 2021 @ 16:15

• "The War of Four" Scenario won't play Volkare's indecisive units.
• "The War of Four" Scenario Volkare wont error when doing his turn.
• Removed "Terrain isn't aligned" error as the grid is enough.
• "Ultimate conquest" scenario won't error if leader is drawn after all cities.
• Fixed an all assisted scoring issue.

Uppdatering: 18 feb, 2021 @ 4:33

Wound Cards won't error when played to play area.

Uppdatering: 17 feb, 2021 @ 8:08

• Skills are locked when in communal skill area.
• Stopped random solo picking multiplayer scenarios.
• "The War of Four" Glades on central row are normal
• Lost relic blitz deploys dragons on cities again.
• Deleting Shields from the map area won’t error.

Uppdatering: 16 feb, 2021 @ 7:57

• Added "The War of Four" Scenario Rules.
• Playing a banner card to a unit allows end of turn.
• Face down Banner Cards on Unit won't get remove decal.
• Optimized code everywhere around banner cards.
• Locked down some more incompatible Random Solo options.

Uppdatering: 15 feb, 2021 @ 6:47

• "The War of Four" now treats Glades the same as "Life and Death".
• Dummy and Volkare interface color back to black.
• Score board now only shows for player clicking the score button.
• Keep's aren't attacked Automatically in Coop games.

Uppdatering: 12 feb, 2021 @ 7:12

• "The War of Four" now deploys faction locations instead of cities.
• "The War of Four" now deploys Rampaging units per the rules of the scenario.
• Add "Ladyhawke" Scenario Rules.
• Add "The Gauntlet" Scenario Rules.
• Add "Ultimate Conquest" Scenario Rules.

Uppdatering: 11 feb, 2021 @ 7:24

• Added War of Four Scenario in Experimental stage for now.
-sets up, but may interact weirdly with the scripts for now.