Tabletop Simulator

Tabletop Simulator

Mage Knight Plus (Highly Scripted)
Se afișează 591-600 din 671 intrări
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Actualizare: 18 sept. 2019 @ 8:23

• Added random city variant
• Added megapolis variant

Actualizare: 17 sept. 2019 @ 7:21

• Made city levels changeable individually
• Fixed the first Reconnaissance starting at night when switching back to that scenario
• Locked the scenario tweaking for First Reconnaissance

Actualizare: 11 sept. 2019 @ 6:58

• Added buttons to modify base values of scenarios - customize away
• Added a custom scenario so you won't get an error message when choosing it
• Zeroed out the players when changing scenario to stop errors

Actualizare: 9 sept. 2019 @ 7:47

• Made sure there is a village unit in the first Unit offer.
• Quest for the golden Grail Scenario now sorts the artifact deck so the grail is at the bottom of the deck
• Quest for the golden Grail Scenario removes the extra Ultimate Edition Artifact as this scenario expects 24 cards
• The Lost Relic Scenario removes all City only units from the Elite deck as Cities are destroyed.
• The Lost Relic Scenario stopped deploying Cities as they are ruined.
• Modified The Lost Relic & Quest for the golden Grail Scenario description, so people know what the script does.
• Modified Volkares Quest and Return scenario descriptions so they fit better.

Actualizare: 8 sept. 2019 @ 2:22

• Tweaked some scenario descriptions
• Country tiles check if they are in a valid position now.
• Made "The Gauntlet" Scenario work with the terrain checking.
• "Life and Death" Scenario doesn't lock the city tiles if played to the wrong side.
• "Lost Relic" Scenario should have had Rampaging orcs instead of Rampaging Droconum.
• "Lost Relic" Scenario has the draconum on top of the city now.

Actualizare: 6 sept. 2019 @ 6:09

• Put all broadcasts on custom colors for easy reading in the console.
• Made Divider "----" broadcasts to separate rounds
• Put names on tactic cards and removed their tooltips, this fixes the broadcast messages
• Core Terrain tiles now check if they have been placed in a valid location. Dropping tiles face down will report the error without revealing it

Actualizare: 4 sept. 2019 @ 7:58

Actualizare: 1 sept. 2019 @ 6:47

• Removed number from bottom of wound cards
• Flipped banner cards no longer get deleted
• Notice boards stay up when they should
• Skill piles scale depending on the amount of skills left
• Added a skill pile that Volkare or the dummy could use containing all skills.

Actualizare: 31 aug. 2019 @ 19:46

- Tovak Skills updated to be more aspect ratio correct.
- Added Ymirgh Skill reference cards
- Made tactics drop to table to remove another possible tactic combining into deck situation.

Actualizare: 31 aug. 2019 @ 5:23

- Norowas Skills updated to be more aspect ratio correct.
- Fixed tactic removal not being done for 3 player co-op Conquest
- Made tactics not being removed go back to there hidden spot.