Tabletop Simulator

Tabletop Simulator

Mage Knight Plus (Highly Scripted)
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Actualizare: 15 oct. 2019 @ 4:25

• Volkare with empty deck now indicates he is frenzied, and does not end the round.
• Units deploy for the leaders when their location hex is placed
• Leaders now change to the correct level chosen in the setup

Actualizare: 14 oct. 2019 @ 7:25

• Cities now deploy the Monster tokens they need to their city card
• Moved refill button down to monster piles as you will see an empty stack and want to refill from there.

Actualizare: 13 oct. 2019 @ 6:20

• Made the necropolis and hidden valley info cards flip when the token is played.
• Skill Reference Cards Deploy from the Mage Bags.
• Altered the timing and animation for card discards.

Actualizare: 8 oct. 2019 @ 9:28

• Made grave yards lock when played
• Monster Token piles restock themselves now
• Megalopolis has been turned off on scenarios that can't use it
• Adjusted the timing on the terrain tile flipping at the start.
• Fixed typo in "Quest for the Golden Grail"
• Stopped an infinite loop when playing city tiles with not enough cities. This can't happen in a legal game, but two megapolis, would make putting the remaining cities tiles look infinitely for a spare city to play.

Actualizare: 6 oct. 2019 @ 6:14

• Reset the origin point for all the figures so they are central to the hexes
• Made Ymirgh a little taller so his ALT Zoom is the same as the others
• Added a new City Model to replace the tokens.

Actualizare: 4 oct. 2019 @ 9:35

• You can now delete unused hand zones if you want.
• Made dummy always black color as he has no hand.
• Made Blitz option available for all scenarios.
• When a scenario doesn't have values to use for blitz the option turns red to show it's not recommended. Terrain tile amount needs to be adjusted manually.
• Fixed the first two terrain tiles in First Reconnaissance so they flip and get their tokens.
• Added half card States to banner cards Dropping banner cards at the bottom of unit cards in your play area will trigger the state change
• Banner cards in player area stopped the end round button from activating. This should stop now.
• Properly uploaded the Ymirgh Models
• Artifact deck shuffles again.

Actualizare: 29 sept. 2019 @ 19:04

* Elite units now work with the claim button.

Actualizare: 29 sept. 2019 @ 18:54

• Found a dwarf model to use as Ymirgh
• Changed the background
• Start tile in fully open sits on the table now.
• Claim buttons added for units

Actualizare: 25 sept. 2019 @ 8:17

• Playing Blitz rules will darken the first column of fame numbers
• Stopped the errors when placing a city after hitting the scenario limit.
• Hidden Valley scenario now plays two green elementalist tokens to the white city tile's Keep
• Fixed friendly cities getting a level applied when drawn before the scenario faction city.
• Tactic removal is adjusted based on the round amount.
• City level label changes to "Leader" for some scenarios.

Actualizare: 21 sept. 2019 @ 18:46

• Added the tooltip back to the Green City reference card.
• Locked city number on a number of scenario's
• Locked claim buttons while tactics are showing
• Fixed cards pilling up in the offer, since the latest patch