Space Engineers

Space Engineers

Racing Display
Showing 21-30 of 60 entries
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Update: 4 Dec, 2020 @ 6:59am

Update: 3 Dec, 2020 @ 7:04pm

Fixed autojoin functional for non-looped maps.
Added auto record to preferences.

Update: 3 Dec, 2020 @ 4:44pm

Fix [node] tag backwards compatibility.

Update: 3 Dec, 2020 @ 2:48pm

New node UI!
Fixed bug where menu for the looped setting was broken in certain conditions.

Update: 26 Nov, 2020 @ 6:22pm

Update: 6 Aug, 2020 @ 7:21pm

Added a modified FreeMono font.
Switched to unicode encoding for the display text.

Update: 28 Jul, 2020 @ 2:45pm

Fixed "Sequence contains no elements" error when debug mode was enabled with no nodes.

Update: 23 Jul, 2020 @ 1:42pm

New features/fixes:
- Ignore missed in looped mode when the next node is the finish/start and the racer is in the last segment
- Fixed finish not being marked in looped mode the instant the finish contains the player
- Removed auto assignment of beacons with invalid node numbers
- Added a path recorder for timed mode
- Enabled using /rcd record
- Path recorder "ghost" includes a gps tag
- All logic and path storage done on the clients
- Added various command aliases:
- j = join
- l = leave
- aj = autojoin
- rec/recorder = record

Update: 14 Jun, 2020 @ 8:51pm

Fixed finish list.
Fixed rank up displaying for only one tick.

Update: 31 May, 2020 @ 2:22pm

Fixed potential null reference exception.