Sid Meier's Civilization V

Sid Meier's Civilization V

*Medieval*
77개 중 21~30개 표시 중
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업데이트: 2021년 7월 25일 오전 5시 10분

added Ditch and Moat defensive buildings
small penalty attacking cities for Trireme and Caravel, in line with Cog
other minor corrections

업데이트: 2021년 6월 18일 오전 5시 17분

minor adjustments, notably late game tech costs

업데이트: 2021년 3월 26일 오전 6시 41분

Embarkation possible with Sailing, Cargo Ships with Optics
Extra trade route with Civil Service

업데이트: 2021년 3월 9일 오전 3시 42분

No automatic road movement increase with Machinery - allows building an Improved Road with increased movement.
Archaeology renamed to Ancient Ways, Archaeologist to Mystic, etc. Functionally the same
Minor amendments eg slight change to City Connection gold, increasing for small cities and decreasing for large

업데이트: 2021년 2월 21일 오전 8시 18분

World Wonders only grant 1 Status (Tourism)
Icebreaker ship only buildable within 2 tiles of snow or ice
No extra production for Lakes with Lighthouse. Aztec Floating Gardens +2 food for Lakes changed to +1 food, +1 production
Other minor adjustments

업데이트: 2021년 2월 18일 오후 1시 41분

Slave units limited to 4 per Slave Market
Camp fires can't be built next to each other
add Science mountain yield to Observatory and decrease it's base yield modifier
rename Tourism as Status - more Medieval - and give 2 Status for each World Wonder
double prayer bonus from +5 to +10 faith
Shell Shrine now gives +1 faith total for the city, rather than +1 per resource

plus a few other minor adjustments...

업데이트: 2021년 2월 9일 오후 12시 56분

finally I did some lua modding:
yields from mountains - thanks to Kevin Fitzgerald's Workable Mountains mod
clutter free culture overview of great work placements - thanks to Kyte's dynamic culture overview mod
lighthouses buildable away from coast - thanks to William Howard and Kevin Kidder's Lighthouse near Sea +Lakes mod
New era splash screens now show appropriate art

Also
new Icebreaker naval unit, slow and low strength but can move through ice and build fishing boats
inspiration from Zoltan's Crossbow mod to reduce crossbow melee strength
secondary yields to great person improvements on a road
reduce warmonger diplomatic penalties
slow fortification combat bonus
Pikemen reduced combat strength in Forest/Jungle - rebalance needed as they have more combat than swordsman, mounted bonus and no iron required and is long time til longsword.
other minor tweaks


업데이트: 2021년 1월 25일 오전 9시 43분

various adjustments

업데이트: 2021년 1월 11일 오후 5시 53분

adjust costs of Museum and University
adjust benefits of Sewerage

업데이트: 2020년 12월 26일 오후 5시 28분

various minor adjustments