Arma 3
MGI ADVANCED MODULES
Показані результати 31–40 із 80
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Оновлено: 10 трав. 2021 о 17:28

Tweaked the respawn vehicles module.

Оновлено: 8 трав. 2021 о 23:48

Added a compatibility with PRAIRIE FIRE DLC for spawning groups.

Оновлено: 8 трав. 2021 о 10:56

Added a little code to make the environment (ambient life, ambient sound) settings persistent after a mission saved/reloaded. No module needed.

Оновлено: 30 квіт. 2021 о 16:34

changed a logic for spawning attacking group

Оновлено: 28 квіт. 2021 о 23:54

Minoe changes

Оновлено: 27 квіт. 2021 о 17:53

Adapting functions to new Arma v2.04 commands. Keep Arma updated!

Оновлено: 27 берез. 2021 о 22:31

Minor changes.

Оновлено: 14 берез. 2021 о 10:03

Tweaked & fixed civilian cars on RHS and UNSUNG mods. The UNSUNG civilian cars don't exist, so the NVA truck are used, but drivers (and crew) are Unsung civilians.

Оновлено: 13 берез. 2021 о 22:14

Tweaked Ambient traffic module for Lingor map (and problems of inconsistent road segment orientations)

"drop vehicle instead of crate" module allows airplanes as dropping asset.

Оновлено: 12 берез. 2021 о 13:31

Modified sides option for car traffic module
tweaked codes for the Heal & revive module
tweaked code for AI can respawn module (trying to keep the name and place for dead into the AI's group)