Arma 3
Project injury Reaction (PiR)
Viser 141–150 av 164 bidrag
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Oppdatering: 7. aug. 2019 @ 3.11

  • New IFAK's system added for AI.
  • Added option for AI IFAK's new system.
  • Fixed translation to some menu items.
  • Redesigned bleeding damage system.
  • A few minor fixes.

Oppdatering: 3. aug. 2019 @ 8.34

  • Fixed sticking when dragging.
  • Fixed minor problems with animation in unconscious.

Oppdatering: 30. juli 2019 @ 6.03

  • Hotfix new IFAK's system.
  • Added transparency adjustment for contusion effect.
  • Now the weapon is knocked out with attachments.

Oppdatering: 22. juli 2019 @ 14.55

  • Added option for IFAK's new system.
  • Fixed the lack of treatment with re-hit.
  • Fixed re-launch of blood when unit in water or wehicle.
  • Added self-treatment of AI for non-gunshot injuries.

Oppdatering: 19. juli 2019 @ 10.42

  • Fixed the possibility of contusion in water.
  • Fixed blood loss when AI is injured in water.
  • Fixed moans when injured in water.
  • Fixed moans for non-critical injury.

Oppdatering: 12. juli 2019 @ 16.46

  • Fixed hand ragdoll.
  • Fixed the loss of equipment after the climb.
  • Fixed animation after player dragging player.
  • Fixed the impossibility of throwing grenades after treatment.
  • Fixed interruption of the effect of a contusion during multiple breaks.
  • Fixed bleeding with explosions.
  • Fixed the inability to injure an explosion after respawn.
  • Fixed uncondition animations.
  • Added the ability to treat any injuries.

Oppdatering: 27. juni 2019 @ 6.37

  • Fixed rotation of AI in a bent state.
  • Fixed a problem with equipment after respawn.
  • Fixed animations on player self-healing without weapons.
  • Fixed a problem with jamming of AI after injury during treatment.
  • Fixed bugs when player dragging player.
  • Fixed bug when a player is injured during treatment.
  • Removed repair animation after exiting a player’s knocked out weapon status.
  • Removed the inclusion of animations after death with a knocked out weapon from the AI.
  • Reduced twitching animations after knocking out weapons from AI, if it remained in place.
  • Added changed ragdoll.
  • Added smooth transition of blood from the screen after treatment, or death.
  • Added sounds for the player when injured state.
  • Added contusion effect.

Oppdatering: 10. juni 2019 @ 3.21

  • Hopefully fixed bug with weapon hanging in the air.
  • Added the ability to adjust the intensity of blood on the screen.
  • Now the blood disappears from the screen as soon as you are cured or died.

Oppdatering: 13. apr. 2019 @ 9.52

  • Panic animation after knocking out weapon now works correctly.
  • Now only injured body part will be covered with blood.
  • Now after injury, equipment stays in their slots.
  • Now if an injured unit has no ifak left, then it is assisted by a unit that has a medkit and is in the same squad with the injured.
  • Fixed replacement of ifaks and medkit.
  • Fixed some animation bugs.
  • Removed jumps and jerks, at loss of consciousness after bending.

Oppdatering: 3. apr. 2019 @ 14.18

  • Fixed triggering player's blood effect when injured in transport.
  • Now you can die from blood loss in transport.
  • Now with disabled injuries for player you are available to aid AI.
  • Fixed bug with mags in weapon which was knocked out.
  • Fixed animation bug after knocking out weapon.
  • Now after switching unit, if previous still alive, but injured, then blood effect will disappear from screen.