Arma 3
Project injury Reaction (PiR)
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Update: 7 aug 2019 om 3:11

  • New IFAK's system added for AI.
  • Added option for AI IFAK's new system.
  • Fixed translation to some menu items.
  • Redesigned bleeding damage system.
  • A few minor fixes.

Update: 3 aug 2019 om 8:34

  • Fixed sticking when dragging.
  • Fixed minor problems with animation in unconscious.

Update: 30 jul 2019 om 6:03

  • Hotfix new IFAK's system.
  • Added transparency adjustment for contusion effect.
  • Now the weapon is knocked out with attachments.

Update: 22 jul 2019 om 14:55

  • Added option for IFAK's new system.
  • Fixed the lack of treatment with re-hit.
  • Fixed re-launch of blood when unit in water or wehicle.
  • Added self-treatment of AI for non-gunshot injuries.

Update: 19 jul 2019 om 10:42

  • Fixed the possibility of contusion in water.
  • Fixed blood loss when AI is injured in water.
  • Fixed moans when injured in water.
  • Fixed moans for non-critical injury.

Update: 12 jul 2019 om 16:46

  • Fixed hand ragdoll.
  • Fixed the loss of equipment after the climb.
  • Fixed animation after player dragging player.
  • Fixed the impossibility of throwing grenades after treatment.
  • Fixed interruption of the effect of a contusion during multiple breaks.
  • Fixed bleeding with explosions.
  • Fixed the inability to injure an explosion after respawn.
  • Fixed uncondition animations.
  • Added the ability to treat any injuries.

Update: 27 jun 2019 om 6:37

  • Fixed rotation of AI in a bent state.
  • Fixed a problem with equipment after respawn.
  • Fixed animations on player self-healing without weapons.
  • Fixed a problem with jamming of AI after injury during treatment.
  • Fixed bugs when player dragging player.
  • Fixed bug when a player is injured during treatment.
  • Removed repair animation after exiting a player’s knocked out weapon status.
  • Removed the inclusion of animations after death with a knocked out weapon from the AI.
  • Reduced twitching animations after knocking out weapons from AI, if it remained in place.
  • Added changed ragdoll.
  • Added smooth transition of blood from the screen after treatment, or death.
  • Added sounds for the player when injured state.
  • Added contusion effect.

Update: 10 jun 2019 om 3:21

  • Hopefully fixed bug with weapon hanging in the air.
  • Added the ability to adjust the intensity of blood on the screen.
  • Now the blood disappears from the screen as soon as you are cured or died.

Update: 13 apr 2019 om 9:52

  • Panic animation after knocking out weapon now works correctly.
  • Now only injured body part will be covered with blood.
  • Now after injury, equipment stays in their slots.
  • Now if an injured unit has no ifak left, then it is assisted by a unit that has a medkit and is in the same squad with the injured.
  • Fixed replacement of ifaks and medkit.
  • Fixed some animation bugs.
  • Removed jumps and jerks, at loss of consciousness after bending.

Update: 3 apr 2019 om 14:18

  • Fixed triggering player's blood effect when injured in transport.
  • Now you can die from blood loss in transport.
  • Now with disabled injuries for player you are available to aid AI.
  • Fixed bug with mags in weapon which was knocked out.
  • Fixed animation bug after knocking out weapon.
  • Now after switching unit, if previous still alive, but injured, then blood effect will disappear from screen.