Total War: WARHAMMER II

Total War: WARHAMMER II

Arkhan the Black: Expanded (Radious SUBMOD: Beastmen)
Wyświetlanie 41-50 z 57 pozycji
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Aktualizacja: 15 października 2019 o godz. 0:50

- added missing Vargheists to tier 4 Beast lair
- Added missing Cairn Wraiths to tier 3 Burial Mound

Aktualizacja: 14 października 2019 o godz. 14:19

Aktualizacja: 29 czerwca 2019 o godz. 5:48

Aktualizacja: 26 czerwca 2019 o godz. 10:25

- additional update that reworks garrisons so they're on par with the Radious versions

Aktualizacja: 26 czerwca 2019 o godz. 8:27

- fix (again) for the Dire wolf Poison contact effect from Arkhan's Legion's of Death Skill
- tweaks to some unit capacity and a slight re-jig of technologies that give bonuses to units

Currently working on the next big update which will be version 2 - New Lords, Heroes and some new units. I'll also be taking a look at some of the existing units and removing any that I feel do not fulfill the correct roles that some Tomb King units do.

Aktualizacja: 23 czerwca 2019 o godz. 8:45

- slight tweak to unit capacity, HP tweaks on the Cairn Wraiths and some techs updates

Aktualizacja: 4 maja 2019 o godz. 4:47

- Updated for the new patch

Aktualizacja: 8 marca 2019 o godz. 11:49

- Fixed: Fell Bats & Dire Wolves now gain the Poison contact effect when in battle from Arkhan's unique skill tree
- Arkhan's Black Tower in addition to the normal effects, gives + 20 WoM factionwide, VC + 5 factionwide and Magic Res + 10 factionwide
- Arkhan now has a new chariot model
- Fixed an issue with Gaean Vale not being able to build some of the new buildings

Aktualizacja: 2 marca 2019 o godz. 11:25

- Fixed charge defence for Grave Guard
- Black Coach unity capacity fixed
- Zandri can once again be recruited from the Tier 3 Obelisk

Aktualizacja: 24 lutego 2019 o godz. 6:13