Age of Empires II (2013)

Age of Empires II (2013)

Independent Architecture and Units for 5.8 by Omkar
Affichage des entrées 11-20 sur 32
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Mis à jour le : 27 mars 2019 à 11h29

Added some missing SLPs..

Mis à jour le : 26 mars 2019 à 17h40

Fixed some instances where the new UU graphics didn't work properly.
Heroes now use regional graphics. (Another big change)

Mis à jour le : 25 mars 2019 à 12h48

Another big update, added support for IU support for Elite UUs with new Golden graphics for them created by me...
In order to make some old UU reskins work for elite graphics you need to add 990000 to the original SLP. Contact me if you have any troubles.

Mis à jour le : 9 mars 2019 à 21h28

Fixed some terrain bugs. Thanks to Saint_Micheals who helped me figure it out.

Mis à jour le : 7 mars 2019 à 5h11

Added IU support for Battering Ram, Capped Ram, Siege Ram, Mangonel, Onager, Siege Onager, Scorpion and Heavy Scorpion
IU help text updated.

Mis à jour le : 4 mars 2019 à 6h01

Updated IU help list.txt to include the new 23rd region

Mis à jour le : 23 févr. 2019 à 19h50

Fixed a bug in Incan Llama bonus.

Mis à jour le : 22 févr. 2019 à 19h07

Fixed Mongolian Cannon Galleons using Spanish Sails.

Mis à jour le : 22 févr. 2019 à 5h37

Due to popular demand, Independent monks have been added again like in the old IA. The same 4 monks from the older version, on the basis of religion, christian, islamic, asian and mesoamerican.

As I have warned before, it comes at a cost. AI becomes a little weak for the civilization with new monks. In order to balance the AIs, all civilizations have been treated with the same treatment. Every civilization now uses a monk with new unit ID. Because of this, AI now treats the monks as military units(for all civilizations) rather than monks so their effectiveness may reduce. If you need regional monks on HD version you will have to do this sacrifice.

Let me know what you think about this big change......

Mis à jour le : 20 févr. 2019 à 21h43

Fixed viking halberdiers, Halberdiers decay, Spearman decay, and Elite Skirmisher decay using Hun graphics