Garry's Mod
Quake 2 SWEPs
กำลังแสดง 1-10 จาก 25 รายการ
< 1  2  3 >
อัปเดต: 25 ส.ค. 2024 @ 6: 17am

- Added NPC support
- Added "toggle map pickups" option
- Fixed bugs with BFG projectile
- Removed maps from this addon

อัปเดต: 18 ส.ค. 2024 @ 3: 34pm

- Added optional muzzleflash
- Added spawnicons for pickups
- Added custom ammo types: Cells, Slugs, MagSlugs
- Ported actual Q2 code for view bobbing
- Brought back original Ion Ripper sounds

อัปเดต: 11 มี.ค. 2024 @ 1: 47pm

- Fixed lua error with explosion effects
- Moved player jump sound to OnPlayerJump hook

อัปเดต: 30 ก.ย. 2020 @ 5: 26am

- Fixed some particles not working in multiplayer
- Redone worldmodels

อัปเดต: 29 ก.ย. 2020 @ 7: 19am

Fixed projectiles be able to touch triggers (lol)

อัปเดต: 23 ก.ย. 2020 @ 11: 18pm

- SWEP code improvements from 2015 (BFG and Chaingun particularly)
- More faithful weapon behaviour
- Redone some animations
- New particle effects
- Explosion sprite from Q2 RTX
- Item pickups compatibility with DyaMetR's Quake 2 HUD
- Removed old ugly HUD
- Updated q2dm1 from 2015
- Bugfixes

อัปเดต: 25 ม.ค. 2015 @ 12: 20pm

- Added holster anims
- Added weapon bobbing
- Added particles (thanks to Airppa)
- Added material glow blink
- Added weapon autoswitch (thanks to SladeXanthas)
- Player sounds now depend on playermodel
- Improved BFG
- Improved Machinegun recoil
- Many other improvements
- Bugfixes

อัปเดต: 3 เม.ย. 2014 @ 1: 27pm

- Fixed game crash if client doesn't have addon
- Small improvements

อัปเดต: 3 มี.ค. 2014 @ 4: 49am

Updated blaster projectile; small bugfixes

อัปเดต: 23 ก.พ. 2014 @ 2: 52am