Garry's Mod
Quake 2 SWEPs
Se afișează 1-10 din 25 intrări
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Actualizare: 25 aug. 2024 @ 6:17

- Added NPC support
- Added "toggle map pickups" option
- Fixed bugs with BFG projectile
- Removed maps from this addon

Actualizare: 18 aug. 2024 @ 15:34

- Added optional muzzleflash
- Added spawnicons for pickups
- Added custom ammo types: Cells, Slugs, MagSlugs
- Ported actual Q2 code for view bobbing
- Brought back original Ion Ripper sounds

Actualizare: 11 mart. 2024 @ 13:47

- Fixed lua error with explosion effects
- Moved player jump sound to OnPlayerJump hook

Actualizare: 30 sept. 2020 @ 5:26

- Fixed some particles not working in multiplayer
- Redone worldmodels

Actualizare: 29 sept. 2020 @ 7:19

Fixed projectiles be able to touch triggers (lol)

Actualizare: 23 sept. 2020 @ 23:18

- SWEP code improvements from 2015 (BFG and Chaingun particularly)
- More faithful weapon behaviour
- Redone some animations
- New particle effects
- Explosion sprite from Q2 RTX
- Item pickups compatibility with DyaMetR's Quake 2 HUD
- Removed old ugly HUD
- Updated q2dm1 from 2015
- Bugfixes

Actualizare: 25 ian. 2015 @ 12:20

- Added holster anims
- Added weapon bobbing
- Added particles (thanks to Airppa)
- Added material glow blink
- Added weapon autoswitch (thanks to SladeXanthas)
- Player sounds now depend on playermodel
- Improved BFG
- Improved Machinegun recoil
- Many other improvements
- Bugfixes

Actualizare: 3 apr. 2014 @ 13:27

- Fixed game crash if client doesn't have addon
- Small improvements

Actualizare: 3 mart. 2014 @ 4:49

Updated blaster projectile; small bugfixes

Actualizare: 23 febr. 2014 @ 2:52