Garry's Mod

Garry's Mod

Quake 2 SWEPs
Viser 1–10 av 25 bidrag
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Oppdatering: 25. aug. 2024 @ 6.17

- Added NPC support
- Added "toggle map pickups" option
- Fixed bugs with BFG projectile
- Removed maps from this addon

Oppdatering: 18. aug. 2024 @ 15.34

- Added optional muzzleflash
- Added spawnicons for pickups
- Added custom ammo types: Cells, Slugs, MagSlugs
- Ported actual Q2 code for view bobbing
- Brought back original Ion Ripper sounds

Oppdatering: 11. mars 2024 @ 13.47

- Fixed lua error with explosion effects
- Moved player jump sound to OnPlayerJump hook

Oppdatering: 30. sep. 2020 @ 5.26

- Fixed some particles not working in multiplayer
- Redone worldmodels

Oppdatering: 29. sep. 2020 @ 7.19

Fixed projectiles be able to touch triggers (lol)

Oppdatering: 23. sep. 2020 @ 23.18

- SWEP code improvements from 2015 (BFG and Chaingun particularly)
- More faithful weapon behaviour
- Redone some animations
- New particle effects
- Explosion sprite from Q2 RTX
- Item pickups compatibility with DyaMetR's Quake 2 HUD
- Removed old ugly HUD
- Updated q2dm1 from 2015
- Bugfixes

Oppdatering: 25. jan. 2015 @ 12.20

- Added holster anims
- Added weapon bobbing
- Added particles (thanks to Airppa)
- Added material glow blink
- Added weapon autoswitch (thanks to SladeXanthas)
- Player sounds now depend on playermodel
- Improved BFG
- Improved Machinegun recoil
- Many other improvements
- Bugfixes

Oppdatering: 3. apr. 2014 @ 13.27

- Fixed game crash if client doesn't have addon
- Small improvements

Oppdatering: 3. mars 2014 @ 4.49

Updated blaster projectile; small bugfixes

Oppdatering: 23. feb. 2014 @ 2.52